Rift XIV
Rift XIV
Space-Time Rift XIV introduces powerful Ice damage mechanics with critical hit synergy. Ice damage dealers receive massive amplification with post-kill bonus damage, while critical hits significantly reduce enemy defenses. Mitigation-based mechanics provide stacking energy recovery and damage amplification for the entire team, creating a defensive playstyle with offensive rewards.
Rift Rule Effects
Ice property damage dealt by our characters increases by 50%, and ice property damage dealt after killing an enemy increases by 100%, lasting 10 seconds, stacking up to 1 layer.
After our critical hit, the target's defense decreases by 30%, lasting 10 seconds, stacking up to 1 layer.
Each time 【Resolve/Mitigation or null dmg】 succeeds, deals damage equal to 30% of own defense to nearby enemies centered on self. Can trigger at most once every 0.5 seconds.
Each time our character successfully uses 【Resolve/Mitigation or null dmg】, the entire team's energy recovery speed increases by 1%, stacking up to 50 layers.
Each time our character successfully uses 【Resolve/Mitigation or null dmg】, the entire team's damage dealt increases by 2%, stacking up to 25 layers.