Space-Time Rifts
Rift Surge XVII
Limited-time Rift Surge Event (Wave XVII) featuring Support and Interference character synergies with enhanced energy mechanics and elemental resistance reduction.
Rift XVI
Warrior & Buffer synergy rift featuring elemental weakness application, energy bonuses for Warriors and Buffers, and enhanced energy recovery mechanics.
Rift XV
Ice-focused rift featuring 50% ice damage amplification, defense reduction on hits, elemental weakness application, and battle start energy bonuses for Warrior characters.
Rift XIV
Ice-focused rift featuring 50% ice damage amplification, critical defense reduction, and mitigation-based team enhancement mechanics.
Rift XIII
Mitigation-powered rift featuring defensive mechanics with AoE counter-attacks, energy recovery stacking, and damage amplification based on successful mitigations.
Rift XII
Faith-powered rift featuring Rogue and Healer synergy with energy generation, healing-based Faith stacks, and divine conviction mechanics.
Rift XI
Faith-powered rift featuring Mage and Healer synergy with energy generation, healing amplification, and divine conviction mechanics.
Rift IX
Rift VIII
Guardian-focused rift featuring energy recovery amplification, shield damage bonuses, and continuous damage mastery mechanics.
Rift Surge VII
Limited-time Rift Event (Wave VII) featuring amplified global modifiers applied to all battles within the Rift of Time.
Rift Tide VI
Advanced rift featuring Conviction Resonance and Divine Retribution mechanics with healing-based power stacking.
Rift Tide V
Advanced rift featuring Divine Power mechanics with attack power scaling and defensive buffs.
Rift Tide IV
Pursuit and Thunder Mark mechanics with enhanced blocking effects.
Rift Tide III
Block-focused rift with energy recovery and damage stacking mechanics.