Alpha
阿爾法 Attack2-Piece: Attack increases by 8%
4-Piece: Normal Attack damage increases by 30%
All 14 rune sets with their 2-piece and 4-piece bonuses, straight from the game data.
2-Piece: Attack increases by 8%
4-Piece: Normal Attack damage increases by 30%
2-Piece: Critical Rate increases by 6%
4-Piece: When HP is above 80%, Critical Damage increases by 24%
2-Piece: Damage Over Time increased by 20%
4-Piece: After dealing Damage Over Time, own Attack Power increases by 2%, stacking up to 10 times, lasting 5 seconds
2-Piece: Healing effect increases by 10%
4-Piece: At battle start, instantly gain 1 energy
2-Piece: Attack increases by 8%
4-Piece: After casting an ULT, team damage increases by 10% for 10 seconds (identical passive effects do not stack)
2-Piece: Defense increases by 12%
4-Piece: Shield effect increases by 20%
2-Piece: HP increases by 8%
4-Piece: After casting an ULT, self damage taken decreases by 5% for 10 seconds
2-Piece: Pursue Damage increased by 20%
4-Piece: After dealing Pursue Damage, Critical Rate increases by 15%, lasting 10 seconds
2-Piece: Attack Power increased by 8%
4-Piece: When the wearer is a Disruptor, dealing damage with an Ultimate Skill increases the target’s damage taken by 10% for 5 seconds (does not stack)
Class restriction: Disruptor
2-Piece: Defense increased by 12%
4-Piece: Within 10 seconds of battle start, the team’s Energy gain efficiency increases by 30% (does not stack; other 4-piece Daleth set effects in the team are disabled)
2-Piece: Frost damage increased by 10%
4-Piece: For every 10% reduction in Normal Attack cooldown, Frost damage is increased by 4% and Critical Damage is increased by 3.6%, up to a maximum of 5 stacks
2-Piece: Storm damage increased by 10%
4-Piece: After dealing Storm attribute skill damage, the user’s Storm damage is increased by 4% and the target’s Defense is reduced by 6% for 5 seconds, stacking up to 5 times
2-Piece: Blaze damage increased by 10%
4-Piece: When dealing Blaze attribute Ultimate Skill damage, Critical Rate is increased by 12% and Attack Power is increased by 16%
2-Piece: Chaos damage increased by 10%
4-Piece: Attack Power increased by 12%. Chaos resistance penetration increased by 12% during the release of the Ultimate Skill (triggers at most once every 5 seconds)
Main stat possibilities for each of the 6 rune positions
Always HP - no other options
Always Attack - no other options
Always Defense - no other options
Element Order: Wind → Fire → Ice → Holy → Chaos
Choose elemental damage that matches your character's element for maximum effectiveness
All possible sub stats that can roll on runes
| Stat Type | Available Forms |
|---|---|
| Attack | Flat number, percentage (%) |
| HP | Flat number, percentage (%) |
| Defense | Flat number, percentage (%) |
| Critical Rate | Percentage (%) only |
| Critical Damage | Percentage (%) only |
| Penetration | Flat number only |
All runes can roll any combination of these sub stats. Actual values and the number of sub stats depend on rune rarity and upgrade level.