SSR Chaos Healer Healer
A healer who wants the enemy to burn. Every skill applies [Underworld Burn] stacks, and once a target reaches 20 DoT stacks her passive heals the ENTIRE team and unlocks an [Enhanced ULT] that heals everyone plus a 10% damage-taken reduction. She scales off ATK, so she does real chip damage while healing. Pair her with DoT stackers (Odin, Hera, Cleopatra, Tefnut) so targets cross the 20-stack threshold fast and her passive fires constantly.
Skill Priority
Skill level recommendations:
1
Ultimate: Fated Reversal
Level 14
Energy Cost: 4
Cooldown: 1.0s
Restores 113.7% Attack + 278 HP to the allied unit with the lowest HP percentage
[Enhanced ULT]: Restores 113.7% Attack + 278 HP to all allied units And reduces their damage taken by 10% for 10 seconds
2
Passive: Soul Siphon
Level 14
When a skill attacks a target with 20 or more stacks of damage over time, heals all allied units, restoring 97.8% Attack + 185 HP And enables one [Enhanced ULT] within 8 seconds
3
Auto Skill: Rain of Divine Punishment
Level 14
Cooldown: 8.0s
Summons a meteor to attack the targeted enemy unit, dealing 96% Attack as chaos damage to it and enemies within a 2-meter radius And applying 1 stack of [Underworld Burn]
[Underworld Burn]: Deals 5.9% chaos damage every 3 seconds, up to 10 stacks
4
Normal Attack: Touch of the Underworld
Level 14
Cooldown: 2.0s
Deals 120% Attack as chaos damage to the targeted enemy unit
Recommended Memory Cards
These are the best memory cards for Anubis:
Healing increases by 50%, each time a target is healed, their Attack increases by 40% for 3 seconds
Note: Exclusive card: +50% healing and every heal grants the target +40% ATK for 3s, turning her healing rotation into team damage.
Stats: HP 6,000 / ATK 600 / DEF 600
The wearer's attack power is increased by 33.5%, and the defense and health of allied units are increased by 40%. Upon entering the battlefield, the wearer is granted the [Geo Boundary] buff every 3 seconds, which is reduced by 5% when taking damage, up to a maximum of 15 stacks.
Stats: HP 6,000 / ATK 600 / DEF 600
Healing increases by 30%, when the healed target's HP is full, their damage increases by 24% for 10 seconds
Stats: HP 5,000 / ATK 500 / DEF 500
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
HP increased by 40%, Healing Amount increased by 40%. When the wearer heals within 1 second, Healing Amount additionally increased by 40%
Stats: HP 6,300 / ATK 580 / DEF 585
Increases critical hit rate by 34%. After each critical hit, increases self-healing by 50% for 3 seconds. After each heal, increases the attack power of all allied targets by 30% for 3 seconds.
Stats: HP 6,000 / ATK 600 / DEF 600
ATK increases by 33.5%
After an ally is healed, the wearer gains [Military Order] (up to 50 stacks) for 6s.
For every 10 stacks of [Military Order], all allies' healing received additionally increases by 16.5%, and damage taken is reduced by 3.3%.
When the wearer casts their Ultimate, consume all [Military Order]. Every 10 stacks increase all allies' ATK by 5% for 6s.
Stats: HP 6,000 / ATK 600 / DEF 600
Runes Priorities
Focus on these rune stats for Anubis:
Primary Stat:
Healing Effectiveness
Highly Recommended Stats:
Healing Effectiveness% HP%
Additional Stats:
HP DEF
Build Note: Healing scales off her ATK, so Daleth 4-piece (healing +10%, battle-start energy) with HP keeps her alive; the Alpha alternative leans into her damage side.
Recommended Rune Sets:
Daleth 4-piece + Zane 2-piece
2-piece (Daleth): Healing effect increases by 10%
4-piece (Daleth): At battle start, instantly gain 1 energy
2-piece (Zane): HP increases by 8%
Alternative Builds:
Alpha 4-piece + Daleth 2-piece
2-piece (Alpha): Attack increases by 8%
4-piece (Alpha): Normal Attack damage increases by 30%
2-piece (Daleth): Healing effect increases by 10%
Main Stats by Position
Recommended main stats for each rune position for Anubis:
Position 1: Fixed Main Stat
Always HP - no other options
Position 2: Fixed Main Stat
Always Attack - no other options
Position 3: Fixed Main Stat
Always Defense - no other options
Position 4: Variable Main Stats
Recommended: Healing Effectiveness (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Pick the recommended stat pair that matches the rune build below.
Position 5: Variable Main Stats
Recommended: HP (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Position 6: Variable Main Stats
Recommended: HP (%)
Available Options:
Attack (%) HP (%) Defense (%)
Awakening Priority
A2 is the biggest early jump, then A4. A3/A5 raise skill level caps (+2 each) and are dupe-gated: take A6 last for the team-wide bonus.
Passive skill's condition changes from 20 stacks to 15 stacks
All healing effects from Anubis reduce the target's damage taken by 10% for 5 seconds
[Skill] and [Normal Attack] level and level cap +4
Healing increases by 37.5%
[ULT] and [Passive] level and level cap +4
Skills additionally summon a meteor for continuous attacks
Team Synergy
Good Teammates:
OdinHeraCleopatraBorsFriggaHela
DoT teams keep her 20-stack passive triggering; Bors keeps the whole comp alive longer.