Yuri Hisui
Yuri Hisui ★★★★
Technique
Support
Sun
Battle Power: 7,950
Lore
A Taimanin who mainly participates in front-line combat. She often zones out, which is why she doesn't really stand out in combat training. But she is surprisingly persistent in actual combat.
She is usually seen alone most of the time, but it doesn't mean she dislikes others. Rather, she has a strong bond with her teammates, and does not tolerate anyone who injures them. She is very frugal and is not interested in anything but spending time with wild birds she feeds.
Possesses the Eclipse Meld, which is a ninja art that absorbs powers from every exchange of blows during combat against an enemy. The longer the battle, the more powerful it becomes, but it takes some time to fully kick in.
She is usually seen alone most of the time, but it doesn't mean she dislikes others. Rather, she has a strong bond with her teammates, and does not tolerate anyone who injures them. She is very frugal and is not interested in anything but spending time with wild birds she feeds.
Possesses the Eclipse Meld, which is a ninja art that absorbs powers from every exchange of blows during combat against an enemy. The longer the battle, the more powerful it becomes, but it takes some time to fully kick in.
Max Stats (Grade 6)
HP
23,532
ATK
1,113
DEF
890
SPD
82
Crit Rate
2.5%
Crit DMG
50%
Crit RES
0%
ACC
5%
EVD
0%
Stats by Level
| Level | HP | ATK | DEF | SPD |
|---|---|---|---|---|
| 10 | 10,642 | 499 | 393 | 82 |
| 20 | 13,195 | 618 | 487 | 82 |
| 30 | 15,748 | 738 | 581 | 82 |
| 40 | 18,302 | 858 | 676 | 82 |
| 50 | 20,855 | 977 | 770 | 82 |
| 60 | 23,408 | 1,097 | 864 | 82 |
Evolution Bonuses
| Grade | HP | ATK | DEF | SPD | Crit Rate | Crit DMG |
|---|---|---|---|---|---|---|
| Grade 1 | +25 | +3 | +5 | - | - | - |
| Grade 2 | +50 | +6 | +10 | - | - | - |
| Grade 3 | +75 | +9 | +15 | - | - | - |
| Grade 4 | +100 | +12 | +20 | - | - | - |
| Grade 5 | +125 | +15 | +25 | - | - | - |
| Grade 6 | +125 | +15 | +25 | - | - | - |
Skills
ATK Aura
20% ATK
Increase ATK of All allies by 20% in Extermination
Monk Staff Art
118.1% ATK (4 hits)
Stabs the enemy with a stone scepter, attacking 4 times.
Restores HP of the ally with the lowest HP on the Last Attack, by 4.5%.
Restores HP of the ally with the lowest HP on the Last Attack, by 4.5%.
Eclipse Meld: Syphoning Strike
354.8% ATK
Uses Ninja Art to attack ALL enemies.
Reduces the Turn Gauge of the target hit by (15%) at a 50% chance.
When attacking, if HP is 50% or more, fills the Turn Gauge of ALL allies by (20%) at a -100% chance.
Reduces the Turn Gauge of the target hit by (15%) at a 50% chance.
When attacking, if HP is 50% or more, fills the Turn Gauge of ALL allies by (20%) at a -100% chance.
Eclipse Meld: Sound
Unleashes a Ninja Art that heals all allies, restoring 17.5% of Max. HP.
Increases the turns of 1 Random Buff the character has by 1 turn(s).
Increases the turns of 1 Random Buff the character has by 1 turn(s).
Eclipse Meld: Resonate
Using a skill on every 5th turn grants an additional effect.
When using Monk Staff Art, Healing Effect increases by (100%).
When using Eclipse Meld: Syphoning Strike, inflicts Immobilize on the enemy.
Duration: 2 turn(s)
When using Eclipse Meld: Sound, grants a (7%) Healing Over Time to all allies for 2 turn(s).
When using Monk Staff Art, Healing Effect increases by (100%).
When using Eclipse Meld: Syphoning Strike, inflicts Immobilize on the enemy.
Duration: 2 turn(s)
When using Eclipse Meld: Sound, grants a (7%) Healing Over Time to all allies for 2 turn(s).
Weapons
Tara's Steel Staff
★★★★+4.7% DEF
Stabs the enemy with a stone scepter, attacking 4 times.
Restores ALL allies' HP on Last Attack by 3.5% of Max. HP.
Restores ALL allies' HP on Last Attack by 3.5% of Max. HP.
118.1% ATK (4 hits)
Jizo's Steel Staff
★★★★+2.4% SPD
Using a skill on every 4th turn grants an additional effect.
When using Monk Staff Art, Healing Effect increases by (100%).
When using Eclipse Meld: Syphoning Strike, inflicts Immobilize on the enemy.
Duration: 2 turn(s)
When using Eclipse Meld: Sound, grants a (7%) Healing Over Time to all allies for 2 turn(s).
When using Monk Staff Art, Healing Effect increases by (100%).
When using Eclipse Meld: Syphoning Strike, inflicts Immobilize on the enemy.
Duration: 2 turn(s)
When using Eclipse Meld: Sound, grants a (7%) Healing Over Time to all allies for 2 turn(s).