Menu

Yuri Hisui

Yuri Hisui

Yuri Hisui
★★★★ Technique Technique Support Support Sun Sun
Battle Power: 7,950

Lore

A Taimanin who mainly participates in front-line combat. She often zones out, which is why she doesn't really stand out in combat training. But she is surprisingly persistent in actual combat.

She is usually seen alone most of the time, but it doesn't mean she dislikes others. Rather, she has a strong bond with her teammates, and does not tolerate anyone who injures them. She is very frugal and is not interested in anything but spending time with wild birds she feeds.

Possesses the Eclipse Meld, which is a ninja art that absorbs powers from every exchange of blows during combat against an enemy. The longer the battle, the more powerful it becomes, but it takes some time to fully kick in.

Max Stats (Grade 6)

HP
23,532
ATK
1,113
DEF
890
SPD
82
Crit Rate
2.5%
Crit DMG
50%
Crit RES
0%
ACC
5%
EVD
0%

Stats by Level

Level HP ATK DEF SPD
10 10,642 499 393 82
20 13,195 618 487 82
30 15,748 738 581 82
40 18,302 858 676 82
50 20,855 977 770 82
60 23,408 1,097 864 82

Evolution Bonuses

Grade HP ATK DEF SPD Crit Rate Crit DMG
Grade 1 +25 +3 +5 - - -
Grade 2 +50 +6 +10 - - -
Grade 3 +75 +9 +15 - - -
Grade 4 +100 +12 +20 - - -
Grade 5 +125 +15 +25 - - -
Grade 6 +125 +15 +25 - - -

Skills

Skill

ATK Aura

[Aura Skill]
20% ATK
Increase ATK of All allies by 20% in Extermination
Skill

Monk Staff Art

[Normal Attack] Hits: 4
118.1% ATK (4 hits)
Stabs the enemy with a stone scepter, attacking 4 times.
Restores HP of the ally with the lowest HP on the Last Attack, by 4.5%.
Skill

Eclipse Meld: Syphoning Strike

[Attack Skill] CD: 3
354.8% ATK
Uses Ninja Art to attack ALL enemies.
Reduces the Turn Gauge of the target hit by (15%) at a 50% chance.
When attacking, if HP is 50% or more, fills the Turn Gauge of ALL allies by (20%) at a -100% chance.
Skill

Eclipse Meld: Sound

[Ultimate Skill] CD: 5
Unleashes a Ninja Art that heals all allies, restoring 17.5% of Max. HP.
Increases the turns of 1 Random Buff the character has by 1 turn(s).
Skill

Eclipse Meld: Resonate

[Passive Skill] CD: 5
Using a skill on every 5th turn grants an additional effect.
When using Monk Staff Art, Healing Effect increases by (100%).
When using Eclipse Meld: Syphoning Strike, inflicts Immobilize on the enemy.
Duration: 2 turn(s)
When using Eclipse Meld: Sound, grants a (7%) Healing Over Time to all allies for 2 turn(s).

Weapons

Weapon

Tara's Steel Staff

★★★★
+4.7% DEF
Skill <Tara's Steel Staff> Monk Staff Art
Stabs the enemy with a stone scepter, attacking 4 times.
Restores ALL allies' HP on Last Attack by 3.5% of Max. HP.
118.1% ATK (4 hits)
Weapon

Jizo's Steel Staff

★★★★
+2.4% SPD
Skill <Jizo's Steel Staff> Eclipse Meld: Resonate
Using a skill on every 4th turn grants an additional effect.
When using Monk Staff Art, Healing Effect increases by (100%).
When using Eclipse Meld: Syphoning Strike, inflicts Immobilize on the enemy.
Duration: 2 turn(s)
When using Eclipse Meld: Sound, grants a (7%) Healing Over Time to all allies for 2 turn(s).

Buff & Debuff Glossary

View All Buffs & Debuffs
Effect icon Immobilize
Skill cooldown is paused.
Effect icon Healing Over Time
Recovers HP equal to the effect value% of Max HP at the start of each turn.