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Buffs & Debuffs

20 Buffs
29 Debuffs

Stat Up

ATK Up

ATK Up

ATK stat is increased by the effect value percentage.

Duration: 2 turns Effect: 30 - 60% Buff
DEF Up

DEF Up

DEF stat is increased by the effect value percentage.

Duration: 2 - 9999 turns Effect: 30 - 500% Buff
SPD Up

SPD Up

SPD stat is increased by the effect value percentage.

Duration: 2 turns Effect: 15 - 30% Buff
Critical Rate Up

Critical Rate Up

Critical Rate stat is increased by the effect value percentage.

Duration: 2 turns Effect: 25 - 32.5% Buff
Critical Damage Up

Critical Damage Up

Critical Damage stat is increased by the effect value percentage.

Duration: 2 turns Effect: 50 - 60% Buff
Critical Resistance Up

Critical Resistance Up

Critical Resistance stat is increased by the effect value percentage.

Buff
Accuracy Up

Accuracy Up

Accuracy stat is increased by the effect value percentage.

Duration: 2 turns Effect: 20 - 30% Buff
Evasion Up

Evasion Up

Evasion stat is increased by the effect value percentage.

Duration: 2 - 9999 turns Effect: 19.5 - 30% Buff

Protection

Power-up

Power-up

Damage received is reduced by the effect value percentage.

Duration: 2 turns Effect: 15 - 24% Buff
Damage Block

Damage Block

Immune to all damage for the duration.

Duration: 1 turn Buff
Protective Shield

Protective Shield

Blocks damage a set number of times based on the effect value.

Duration: 1 - 9999 turn Effect: 2 - 10% Buff
Damage Reflect

Damage Reflect

Returns a percentage of damage received to the attacker. Damage from reflection cannot reduce HP below 1.

Duration: 2 - 3 turns Effect: 7.5 - 25% Buff
Protect Ally

Protect Ally

The caster receives the specified percentage of damage dealt to an ally with this buff.

Duration: 2 turns Effect: 35 - 50% Buff
Debuff Block

Debuff Block

Immune to all debuffs for the duration.

Duration: 2 turns Buff
Counterattack

Counterattack

When directly attacked, counterattacks with the basic skill at the effect value percentage of its damage. Cannot counter while provoked or incapacitated.

Duration: 2 turns Effect: 50% Buff
Shield

Shield

Gains a shield equal to the effect value. Shield is consumed before HP.

Effect: 10 - 40% Buff
Immortal

Immortal

HP cannot drop below 1 for the duration.

Duration: 1 turn Buff

Special

Healing Over Time

Healing Over Time

At the start of each turn, recovers HP equal to the effect value percentage of Max HP.

Duration: 2 - 3 turns Effect: 4 - 10% Buff
Stealth

Stealth

Cannot be targeted by single-target attacks. Does not apply if alone, if all allies have Stealth, or if attacking a target you provoked.

Duration: 2 turns Buff
Revive

Revive

Revives the character upon death.

Buff

Stat Down

ATK Down

ATK Down

ATK stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 30 - 99% Buff
DEF Down

DEF Down

DEF stat is reduced by the effect value percentage.

Duration: 1 - 2 turn Effect: 30 - 100% Buff
SPD Down

SPD Down

SPD stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 15 - 30% Buff
Critical Rate Down

Critical Rate Down

Critical Rate stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 32.5% Buff
Critical Damage Down

Critical Damage Down

Critical Damage stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 65% Buff
Critical Resistance Down

Critical Resistance Down

Critical Resistance stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 25 - 32.5% Buff
Accuracy Down

Accuracy Down

Accuracy stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 20 - 99% Buff
Evasion Down

Evasion Down

Evasion stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 15 - 24% Buff
Heal Reduction

Heal Reduction

Healing received is reduced by the effect value percentage.

Duration: 2 turns Effect: 50 - 75% Buff
Weaken

Weaken

Damage received is increased by the effect value percentage.

Duration: 2 turns Effect: 15 - 30% Buff

Disable

Electrocute

Electrocute

Active skills disabled, and Passive skills do not activate.

Duration: 2 turns Buff
Active Skill Disable

Active Skill Disable

Active skills cannot be used.

Duration: 2 turns Buff
Passive Skill Disable

Passive Skill Disable

Passive skills do not activate.

Duration: 2 turns Buff
Buff Disable

Buff Disable

Immune to all buffs for the duration.

Duration: 2 turns Buff

Damage Over Time

Poison

Poison

At the start of each turn, deals damage equal to the effect value percentage of Max HP, ignoring DEF.

Duration: 1 - 5 turn Effect: 2.5 - 50% Buff
Burn

Burn

At the start of each turn, deals damage equal to the effect value percentage of current HP, ignoring DEF.

Duration: 2 - 4 turns Effect: 3 - 8% Buff
Bleed

Bleed

At the start of each turn, receives damage ignoring DEF based on the effect value percentage of damage taken. HP is consumed regardless of Shield.

Duration: 2 - 3 turns Effect: 10 - 40% Buff

Control

Faint

Faint

Incapacitated and skill cooldowns are paused.

Duration: 1 - 2 turn Buff
Freeze

Freeze

Incapacitated and skill cooldowns are paused. When hit while Frozen, damage taken is reduced to the effect value percentage.

Duration: 2 - 3 turns Effect: 25 - 100% Buff
Sleep

Sleep

Incapacitated and skill cooldowns are paused. Cancels when receiving direct damage.

Duration: 2 turns Buff
Immobilize

Immobilize

Skill cooldowns are paused.

Duration: 1 - 2 turn Buff
Confusion

Confusion

At the start of each turn, forced to attack all allies except yourself with the basic skill.

Duration: 1 turn Buff
Taunt

Taunt

At the start of each turn, forced to attack the provoking target with the basic skill.

Duration: 2 turns Buff

Special

Absorb

Absorb

At the start of each turn, the caster recovers HP equal to the effect value percentage of the target's Max HP.

Duration: 4 turns Effect: 20% Buff
Enhance Poison

Enhance Poison

Increases the chance of being inflicted with Poison by 3x, and Poison damage received is increased by the effect value percentage.

Buff
Enhance Burn

Enhance Burn

Increases the chance of being inflicted with Burn by 3x, and Burn damage received is increased by the effect value percentage.

Buff
Enhance Bleed

Enhance Bleed

Increases the chance of being inflicted with Bleeding by 3x, and Bleeding damage received is increased by the effect value percentage.

Buff

Boss

Seal of the Dark Moon

Seal of the Dark Moon

Has no special effect on its own, but accumulating enough stacks triggers an instant-kill effect. Ignores Shield, Damage Block, Immortal, and other protective buffs.

Buff
Radiance of the False God

Radiance of the False God

This debuff is immune to debuff copy and debuff removal. A curse containing the Harbinger's power, which is fully restored once all stacks are removed.

Buff

Stat Up

ATK Up

ATK Up

ATK stat is increased by the effect value percentage.

Duration: 2 turns Effect: 30 - 60% Buff
DEF Up

DEF Up

DEF stat is increased by the effect value percentage.

Duration: 2 - 9999 turns Effect: 30 - 500% Buff
SPD Up

SPD Up

SPD stat is increased by the effect value percentage.

Duration: 2 turns Effect: 15 - 30% Buff
Critical Rate Up

Critical Rate Up

Critical Rate stat is increased by the effect value percentage.

Duration: 2 turns Effect: 25 - 32.5% Buff
Critical Damage Up

Critical Damage Up

Critical Damage stat is increased by the effect value percentage.

Duration: 2 turns Effect: 50 - 60% Buff
Critical Resistance Up

Critical Resistance Up

Critical Resistance stat is increased by the effect value percentage.

Buff
Accuracy Up

Accuracy Up

Accuracy stat is increased by the effect value percentage.

Duration: 2 turns Effect: 20 - 30% Buff
Evasion Up

Evasion Up

Evasion stat is increased by the effect value percentage.

Duration: 2 - 9999 turns Effect: 19.5 - 30% Buff

Stat Down

ATK Down

ATK Down

ATK stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 30 - 99% Buff
DEF Down

DEF Down

DEF stat is reduced by the effect value percentage.

Duration: 1 - 2 turn Effect: 30 - 100% Buff
SPD Down

SPD Down

SPD stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 15 - 30% Buff
Critical Rate Down

Critical Rate Down

Critical Rate stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 32.5% Buff
Critical Damage Down

Critical Damage Down

Critical Damage stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 65% Buff
Critical Resistance Down

Critical Resistance Down

Critical Resistance stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 25 - 32.5% Buff
Accuracy Down

Accuracy Down

Accuracy stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 20 - 99% Buff
Evasion Down

Evasion Down

Evasion stat is reduced by the effect value percentage.

Duration: 2 turns Effect: 15 - 24% Buff
Heal Reduction

Heal Reduction

Healing received is reduced by the effect value percentage.

Duration: 2 turns Effect: 50 - 75% Buff
Weaken

Weaken

Damage received is increased by the effect value percentage.

Duration: 2 turns Effect: 15 - 30% Buff

Protection

Power-up

Power-up

Damage received is reduced by the effect value percentage.

Duration: 2 turns Effect: 15 - 24% Buff
Damage Block

Damage Block

Immune to all damage for the duration.

Duration: 1 turn Buff
Protective Shield

Protective Shield

Blocks damage a set number of times based on the effect value.

Duration: 1 - 9999 turn Effect: 2 - 10% Buff
Damage Reflect

Damage Reflect

Returns a percentage of damage received to the attacker. Damage from reflection cannot reduce HP below 1.

Duration: 2 - 3 turns Effect: 7.5 - 25% Buff
Protect Ally

Protect Ally

The caster receives the specified percentage of damage dealt to an ally with this buff.

Duration: 2 turns Effect: 35 - 50% Buff
Debuff Block

Debuff Block

Immune to all debuffs for the duration.

Duration: 2 turns Buff
Counterattack

Counterattack

When directly attacked, counterattacks with the basic skill at the effect value percentage of its damage. Cannot counter while provoked or incapacitated.

Duration: 2 turns Effect: 50% Buff
Shield

Shield

Gains a shield equal to the effect value. Shield is consumed before HP.

Effect: 10 - 40% Buff
Immortal

Immortal

HP cannot drop below 1 for the duration.

Duration: 1 turn Buff

Disable

Electrocute

Electrocute

Active skills disabled, and Passive skills do not activate.

Duration: 2 turns Buff
Active Skill Disable

Active Skill Disable

Active skills cannot be used.

Duration: 2 turns Buff
Passive Skill Disable

Passive Skill Disable

Passive skills do not activate.

Duration: 2 turns Buff
Buff Disable

Buff Disable

Immune to all buffs for the duration.

Duration: 2 turns Buff

Damage Over Time

Poison

Poison

At the start of each turn, deals damage equal to the effect value percentage of Max HP, ignoring DEF.

Duration: 1 - 5 turn Effect: 2.5 - 50% Buff
Burn

Burn

At the start of each turn, deals damage equal to the effect value percentage of current HP, ignoring DEF.

Duration: 2 - 4 turns Effect: 3 - 8% Buff
Bleed

Bleed

At the start of each turn, receives damage ignoring DEF based on the effect value percentage of damage taken. HP is consumed regardless of Shield.

Duration: 2 - 3 turns Effect: 10 - 40% Buff

Control

Faint

Faint

Incapacitated and skill cooldowns are paused.

Duration: 1 - 2 turn Buff
Freeze

Freeze

Incapacitated and skill cooldowns are paused. When hit while Frozen, damage taken is reduced to the effect value percentage.

Duration: 2 - 3 turns Effect: 25 - 100% Buff
Sleep

Sleep

Incapacitated and skill cooldowns are paused. Cancels when receiving direct damage.

Duration: 2 turns Buff
Immobilize

Immobilize

Skill cooldowns are paused.

Duration: 1 - 2 turn Buff
Confusion

Confusion

At the start of each turn, forced to attack all allies except yourself with the basic skill.

Duration: 1 turn Buff
Taunt

Taunt

At the start of each turn, forced to attack the provoking target with the basic skill.

Duration: 2 turns Buff

Special

Healing Over Time

Healing Over Time

At the start of each turn, recovers HP equal to the effect value percentage of Max HP.

Duration: 2 - 3 turns Effect: 4 - 10% Buff
Stealth

Stealth

Cannot be targeted by single-target attacks. Does not apply if alone, if all allies have Stealth, or if attacking a target you provoked.

Duration: 2 turns Buff
Revive

Revive

Revives the character upon death.

Buff
Absorb

Absorb

At the start of each turn, the caster recovers HP equal to the effect value percentage of the target's Max HP.

Duration: 4 turns Effect: 20% Buff
Enhance Poison

Enhance Poison

Increases the chance of being inflicted with Poison by 3x, and Poison damage received is increased by the effect value percentage.

Buff
Enhance Burn

Enhance Burn

Increases the chance of being inflicted with Burn by 3x, and Burn damage received is increased by the effect value percentage.

Buff
Enhance Bleed

Enhance Bleed

Increases the chance of being inflicted with Bleeding by 3x, and Bleeding damage received is increased by the effect value percentage.

Buff

Boss

Seal of the Dark Moon

Seal of the Dark Moon

Has no special effect on its own, but accumulating enough stacks triggers an instant-kill effect. Ignores Shield, Damage Block, Immortal, and other protective buffs.

Buff
Radiance of the False God

Radiance of the False God

This debuff is immune to debuff copy and debuff removal. A curse containing the Harbinger's power, which is fully restored once all stacks are removed.

Buff