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Incubus (Joker)

Incubus (Joker)

Incubus (Joker)
★★ Technique Technique Defender Defender Mars Mars
Battle Power: 5,800

Lore

Demon, an incubus. They usually serve a high-ranking demon noble. By utilizing the succubus' power, which interferes with the minds of intelligent races, they soothe the pain of allies, or provoke the enemies' emotions to create a diversion.

Max Stats (Grade 6)

HP
17,168
ATK
510
DEF
951
SPD
70
Crit Rate
2.5%
Crit DMG
50%
Crit RES
0%
ACC
0%
EVD
0%

Stats by Level

Level HP ATK DEF SPD
10 6,899 221 369 70
20 8,703 279 465 70
30 10,507 337 562 70
40 12,311 394 658 70
50 14,115 452 755 70
60 15,919 510 851 70

Evolution Bonuses

Grade HP ATK DEF SPD Crit Rate Crit DMG
Grade 1 +250 - +20 - - -
Grade 2 +500 - +40 - - -
Grade 3 +750 - +60 - - -
Grade 4 +1,000 - +80 - - -
Grade 5 +1,250 - +100 - - -
Grade 6 +1,250 - +100 - - -

Skills

Skill

Disrupting Flames

[Normal Attack]
504% ATK
Attacks by creating flames under the enemy's feet.
Grants a (45%) Protect Ally to one Random ally, excluding the character.
Duration: 2 turn(s)
Skill

Taunting Flames

[Attack Skill] CD: 3
738.4% ATK
Creates a fireball from the hand and throws it towards the enemy.
Target hit is Taunted at a 45% chance.
Duration: 2 turn(s)

Buff & Debuff Glossary

View All Buffs & Debuffs
Effect icon Protect Ally
Redirects a portion of damage taken by an ally to self.
Effect icon Taunt
Forced to target the provoker at the start of each turn.