Buff & Debuff Database
Stat Modifiers 371
ATK increases by 50%.
Increases Effect Hit by 30%.
Effect Hit increases by 50%.
Increases Effect RES by 30%.
Effect RES increases by 50%.
Takes 30% of damage received by allies in their place. Only the highest damage-sharing effect applies.
Takes 30% of damage received by allies in their place. Only the highest damage-sharing effect applies.
Basic Skill DMG increases by 15%.
Special Skill DMG increases by 15%.
Ultimate Skill DMG increases by 15%.
Damage dealt increases by 80%.
Damage taken decreases by 80%.
Damage taken from Order Attribute units decreases by 50%.
Damage taken from Chaos Attribute units decreases by 50%.
Counterattack Chance increases by 25%.
Dual Attack Chance increases by 25%.
Counterattack Chance increases by 100%.
Dual Attack Chance increases by 100%.
Increases Incoming Healing by 30%.
Healing received increases by 50%.
Restores 30% of damage as HP on attack.
Increases Preemptive Guard Trigger Chance by 50%.
Increases Preemptive Guard Ignore Chance by 50%.
Increases Preemptive Guard Trigger Chance by 100%.
Increases Preemptive Guard Ignore Chance by 100%.
This stat displays DMG Increase rate (Infinite Turns).
ATK and Effect Hit increase by 15%.
Damage taken from Basic Skills decreases by 15%.
CRIT Rate increases by 10%. Stacks up to 3 times.
SPD increases by 5%.
Increases Max HP by 10%.
Increases Max HP by 20%.
Damage dealt increases by 20% and damage taken decreases by 20%.
Damage dealt increases by 30% and damage taken decreases by 30%.
Self Effect RES increases by 5% when attacked. Stacks up to 3 times.
Self Effect Hit increases by 5% on attack. Stacks up to 3 times.
CRIT Rate increases by 100%. Removed after attack.
DMG Taken decreases by {0}% on attack. Stacks up to 10 times.
DMG increases by {0}% when attacked. Stacks up to 10 times.
Self DMG increases by 5% on attack. Removed after attack.
Self DMG increases by 10% on attack. Removed after attack.
Self DMG increases by 15% on attack. Removed after attack.
Deals 30% increased Impact DMG.
Deals 30% increased Slash DMG.
Deals 30% increased CRIT DMG.
Healing Rate increases by 30%.
Deals 30% increased Psychic DMG.
Deals 30% increased Ultimate Skill DMG.
Increases damage dealt to single targets by 50%.
Deals 50% increased Special Skill DMG.
Self DEF increases by 1% after using a Skill. Stacks up to 5 times.
Self Effect RES increases by 3% when attacked. Stacks up to 5 times.
Increases ATK by 8% at the start of the turn. Stacks up to 5 times, and all stacks are reset after using an Ultimate Skill.
Increases DEF by 10% when attacked. Stacks up to 5 times, and all stacks are reset after attacking.
On Critical Hit, deals 25% increased damage on the next attack.
This is the ATK increase rate stat when placed.
This is the HP increase rate stat when placed.
This is the DEF increase rate stat when placed.
This is the SPD increase rate stat when placed.
This is the CRIT Rate increase rate stat when placed.
This is the CRIT DMG increase rate stat when placed.
This is the Effect RES increase rate stat when placed.
Damage dealt to Star Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs.
Damage dealt to Sun Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs.
Damage dealt to Moon Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs.
Damage dealt to Order Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs.
Damage dealt to Chaos Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs.
ATK and CRIT DMG increase by {0}%. Stacks up to 5 times.
Effect Hit increases by {0}% at the end of each turn. Stacks up to 5 times.
Deals 50% increased Ultimate Skill DMG. Stacks up to 3 times.
Increases DEF and self Effect Hit by 15%.
ATK and SPD increase by 15%.
ATK and DEF increase by {0}%. Stacks up to 3 times.
Takes 25% reduced damage and increases self Effect RES by 25%.
CRIT DMG increases by {0}% after using a Basic Skill. Stacks up to 5 times.
Increases SPD by 5%. Stacks up to 3 times.
Penetrates 20% of DEF.
ATK increases by 3%. Stacks up to 5 times.
Deals 1% increased damage.
Damage dealt increases by 5%.
CRIT Rate and CRIT DMG increase by 20%.
CRIT RES increases by 50%.
Effect Hit and Effect RES increase by 30%.
DEF Penetration increases by {0}% for each debuff on the enemy. Stacks up to 3 times.
Self Effect RES increases by {0}% when attacked by a single-target attack. Stacks up to 3 times.
Deals 10% increased damage.
CRIT Rate increases by 15%.
Increases SPD by 10% and self Effect RES by 30%.
Increases Dual Attack Chance by 10%. Stacks up to 5 times.
Increases Dual Attack Chance by 15%. Stacks up to 5 times.
Increases Dual Attack Chance by 20%. Stacks up to 5 times.
Self DEF increases by {0}% after using a Special Skill. Stacks up to 3 times.
Deals 1% increased Basic Skill DMG. Stacks up to 5 times.
Increases Basic Skill DMG and SPD by 15%.
Blocks excess damage and permanently increases ATK by 10% if HP reaches 30% of Max HP when attacked. Occurs once per battle.
This stat displays ATK ratio.
This stat displays HP ratio.
This stat displays DEF ratio.
This stat displays SPD ratio.
This stat displays CRIT Rate.
This stat displays CRIT DMG.
This stat displays Effect Hit.
This stat displays ACC.
This stat displays Evasion.
This stat displays Dual Attack Chance.
This stat displays Counterattack Chance.
This stat displays DMG Increase rate.
This stat displays DMG Taken Reduction rate.
This stat displays DEF Penetration rate.
This stat displays DEF Penetration RES rate.
This stat displays DMG Increase rate against Striker units.
This stat displays DMG Increase rate against Defender units.
This stat displays DMG Increase rate against Ranger units.
This stat displays DMG Increase rate against Caster units.
This stat displays DMG Increase rate against Supporter units.
This stat displays DMG Increase rate against Assassin units.
This stat displays Attribute DMG Increase rate.
This stat displays DMG Increase rate against Sun units.
This stat displays DMG Increase rate against Moon units.
This stat displays DMG Increase rate against Star units.
This stat displays DMG Increase rate against Order units.
This stat displays DMG Increase rate against Chaos units.
This stat displays DMG Increase rate for Basic Skills.
This stat displays DMG Increase rate for Special Skills.
This stat displays DMG Increase rate for Ultimate Skills.
This stat displays DMG Increase rate against single targets.
This stat displays DMG Increase rate against AoE targets.
This stat displays DMG Taken Reduction rate against Striker units.
This stat displays DMG Taken Reduction rate against Defender units.
This stat displays DMG Taken Reduction rate against Ranger units.
This stat displays DMG Taken Reduction rate against Caster units.
This stat displays DMG Taken Reduction rate against Supporter units.
This stat displays DMG Taken Reduction rate against Assassin units.
This stat displays Attribute DMG Taken Reduction rate.
This stat displays DMG Taken Reduction rate against Sun units.
This stat displays DMG Taken Reduction rate against Moon units.
This stat displays DMG Taken Reduction rate against Star units.
This stat displays DMG Taken Reduction rate against Order units.
This stat displays DMG Taken Reduction rate against Chaos units.
This stat displays DMG Taken Reduction rate from Basic Skills.
This stat displays DMG Taken Reduction rate from Special Skills.
This stat displays DMG Taken Reduction rate from Ultimate Skills.
This stat displays DMG Taken Reduction rate from single-target attacks.
This stat displays DMG Taken Reduction rate from all-target attacks.
This stat displays damage that scales with the target's current HP.
This stat displays damage that scales with the target's max HP.
This stat displays CRIT RES.
This stat displays CRIT DMG Taken Reduction rate.
This stat displays Non CRIT DMG Taken Reduction rate.
This stat displays the Max DMG Limit rate.
This stat displays increase in Healing Given.
This stat displays increase in Healing Received.
This stat displays DMG Increase rate per buff on the caster.
This stat displays DMG Increase rate per buff on the target.
This stat displays DMG Increase rate per buff on all allies.
This stat displays DMG Increase rate per buff on all enemies.
This stat displays DMG Increase rate per debuff on the caster.
This stat displays DMG Increase rate per debuff on the target.
This stat displays DMG Increase rate per debuff on all allies.
This stat displays DMG Increase rate per debuff on all enemies.
This stat displays DMG Increase rate per buff on each unit during all-target attacks.
This stat displays DMG Increase rate per debuff on each unit during all-target attacks.
This stat displays Lifesteal.
This stat displays DMG Increase rate against Broken targets.
This stat displays DMG Taken Reduction rate Broken targets.
This stat displays Flat ATK.
This stat displays Flat HP.
This stat displays Flat DEF.
This stat displays Flat SPD.
This stat displays Flat Max Toughness.
This stat displays Flat Toughness DMG.
This stat displays Flat Toughness Fixed DMG.
This stat displays Flat Toughness DMG Taken Reduction.
This stat displays Slash Skill DMG Increase rate.
This stat displays Impact Skill DMG Increase rate.
This stat displays Elemental Skill DMG Increase rate.
This stat displays Psychic Skill DMG Increase rate.
This stat displays Void Skill DMG Increase rate.
This stat displays Slash Skill DMG Taken Reduction rate.
This stat displays Impact Skill DMG Taken Reduction rate.
This stat displays Elemental Skill DMG Taken Reduction rate.
This stat displays Psychic Skill DMG Taken Reduction rate.
This stat displays Void Skill DMG Taken Reduction rate.
This stat displays DMG Taken Reduction rate.
This stat displays ATK ratio (Infinite Turns).
This stat displays HP ratio (Infinite Turns).
This stat displays DEF ratio (Infinite Turns).
This stat displays SPD ratio (Infinite Turns).
This stat displays CRIT Rate (Infinite Turns).
This stat displays CRIT DMG (Infinite Turns).
This stat displays Effect Hit (Infinite Turns).
This stat displays Effect RES (Infinite Turns).
This stat displays ACC (Infinite Turns).
This stat displays Evasion (Infinite Turns).
This stat displays Dual Attack Chance (Infinite Turns).
This stat displays Counterattack Chance (Infinite Turns).
This stat displays DMG Increase rate (Infinite Turns).
This stat displays DMG Taken Reduction rate (Infinite Turns).
This stat displays DMG Increase rate against single targets (Infinite Turns).
This stat displays DMG Increase rate against AoE targets (Infinite Turns).
This stat displays DMG Taken Reduction rate from single-target attacks (Infinite Turns).
This stat displays DMG Taken Reduction rate from all-target attacks (Infinite Turns).
This stat displays CRIT DMG Taken Reduction rate (Infinite Turns).
This stat displays increase in Healing Given.
This stat displays Flat SPD (Infinite Turns).
This stat displays Flat Max Toughness (Infinite Turns).
This stat displays Flat Toughness DMG (Infinite Turns).
This stat displays Flat Toughness Fixed DMG (Infinite Turns).
This stat displays Flat Toughness DMG Taken Reduction (Infinite Turns).
This is the Lifesteal Stat (Infinite Turns).
ATK and Counterattack Chance increase by 20%.
DEF increases by 4% when attacked by an all-target attack. Stacks up to 5 times.
Self ATK increases by 3% at the end of each turn. Stacks up to 5 times.
ATK increases by {0}%. Stacks up to 10 times.
DEF increases by 4% when attacked by a single-target attack. Stacks up to 5 times.
After using a Skill, the caster's CRIT Rate increases by 3%. Stacks up to 5 times.
Self Effect Hit increases by 5% after using a Basic Skill. Stacks up to 5 times.
DEF and Effect RES increase by 8% when attacked by an all-target attack. Stacks up to 5 times.
Self ATK and CRIT Rate increase by 5% at the end of each turn. Stacks up to 5 times.
Self ATK increases by 5% at the end of each turn. Stacks up to 5 times.
Self ATK increases by {0}% after using a Skill if the caster's HP is 50% or below. Stacks up to 5 times.
Self ATK and DEF increase by 2% after attack. Stacks up to 10 times.
SPD and CRIT Rate increase by 20%.
SPD and Effect Hit increase by 3%. This buff can be applied repeatedly.
Damage dealt and DEF Penetration against single targets increase by 5%. Stacks up to 5 times.
DEF and SPD increase by 20%.
Self ATK increases by 5% after using a Skill. Stacks up to 5 times.
Self DEF increases by 5% when attacked if the enemy has a buff. Stacks up to 5 times.
ATK and DEF increase by 10%. Stacks up to 3 times.
Damage taken decreases by {0}%. Stacks up to 5 times.
Damage taken decreases by {0}% when attacked by a single-target attack.
SPD and Effect RES increase by 20%.
ATK and SPD increase by 3%. Stacks up to 5 times.
DEF and SPD increase by 5%.
DEF and SPD increase by 10%.
DEF and SPD increase by 15%.
Self ATK and CRIT Rate increase by 2% at the start of the turn. Stacks up to 10 times.
Self ATK and SPD increase by 3% at the start of the turn. Stacks up to 10 times.
Damage dealt and SPD increase by 15%.
SPD and Effect Hit increase by 20%.
Damage increases by 10% for each debuff on the enemy. Stacks up to 3 times.
CRIT Rate increases by 10%. This buff can be applied repeatedly.
CRIT Rate and CRIT DMG increase by 10%. This buff can be applied repeatedly.
Damage dealt increases by 3% and damage taken from all-target attacks decreases by 3%. This buff can be applied repeatedly.
Increases DEF by 50%. The turn count is reduced at the end of any unit's turn.
Takes 50% reduced damage and SPD is fixed at 0. This effect is removed when attacked.
Increases ATK and SPD by 5% per stack. Stacks up to 5 times. Removes this effect when Toughness is broken.
Hilde assumes a Defensive Stance.
Increases damage dealt by 15%. This debuff can be applied repeatedly.
Increases Action Gauge by 100%.
Increases DEF by 50%. Removes this effect when attacked.
Takes 30% of damage received by allies in their place. Only the highest damage-sharing effect applies.
CRIT Rate increases by 100%.
Evasion increases by 100%.
테스트를 위한 태양, 달 속성 공격력 증가 버프입니다.
This stat displays Dual Attack Chance (Infinite Turns).
This is a test buff for Max Toughness.
This is a test buff for Toughness DMG that ignores Attribute.
This is a test buff for Max Toughness.
This is a test buff for Toughness DMG that ignores Attribute.
Takes 100% reduced damage from Order Attribute units.
Decreases ATK by 30%.
ATK decreases by 50%.
Decreases DEF by 30%.
DEF decreases by 50%.
SPD decreases by 20%.
Decreases Effect RES by 30%.
Effect RES decreases by 50%.
Decreases ACC by 30%.
Cannot receive any healing effects.
SPD decreases by 3%. Takes minor Freeze damage proportional to the caster's ATK at the start of the turn.
SPD decreases by 10%.
SPD decreases by 5%.
Decreases Max HP by 20%.
Decreases Max HP by 10%.
Reduces SPD by 2% after using a Skill. Stacks up to 10 times.
Reduces SPD by 2% after using a Skill. Stacks up to 10 times.
Reduces SPD by 2% after using a Skill. Stacks up to 10 times.
Effect RES decreases by 20% and SPD by 10%.
ATK decreases by 10%.
Damage taken increases by {0}%. Stacks up to 10 times.
Impact DMG taken increases by 15%.
ATK decreases by 10%. This debuff can be applied repeatedly.
SPD is fixed at 0 and damage taken increases by 10%. The turn count is reduced at the end of each turn.
SPD is fixed at 0 and damage taken increases by 20%. The turn count is reduced at the end of each turn.
SPD is fixed at 0 and damage taken increases by 30%. The turn count is reduced at the end of each turn.
DEF decreases by 3%. Stacks up to 10 times.
Max HP decreases by 15%.
SPD and Effect RES decrease by 5%. The caster takes damage that scales with the caster's ATK at the start of the turn.
DEF and SPD decrease by 3%. This debuff can be applied repeatedly.
SPD decreases by 100%. The turn count is reduced at the end of any unit's turn.
ATK and Effect RES decrease by 5%. This debuff can be applied repeatedly.
Decreases self ATK and self Effect Hit by 10%. This debuff can be applied repeatedly.
Deals 30% reduced damage.
This stat displays Absolute RES.
SPD decreases by 100%.
CRIT Rate decreases by 100%.
Evasion decreases by 100%.
Max HP decreases by 25%.
Max HP decreases by 1%.
Max HP decreases by 35%.
This is a test buff for Max Toughness Reduction.
Decreases SPD by 50%.
Crowd Control 10
Forcibly uses a Basic Skill on the unit that inflicted Taunt at the start of the turn.
Cannot act for the duration.
Becomes unable to act for the duration. The state is removed upon getting hit.
Active Skills with Cooldowns are disabled for the duration.
Normal passive skills do not activate for the duration.
Trigger skills do not activate for the duration.
Trigger skills do not activate for the duration.
Takes 15% increased damage and cannot act for the duration.
Cannot act for the duration.
Cannot act for the duration. Maintained even after revival.
Protection 11
All debuffs and some reduction, extension, and shortening effects do not apply. Can be removed by buff removal.
All debuffs and some reduction, extension, and shortening effects do not apply. Can be removed by buff removal.
Will not die for the duration.
Will not take damage for the duration.
Nullifies damage from skills. Does not nullify debuff damage.
Recovers Toughness.
Increases DEF by 20% and absorbs a fixed amount of damage instead of losing HP when taking damage. Affected by Barrier-related effects.
Effect RES increases by 100%, and when taking damage, absorbs a fixed amount of damage instead of losing HP. Affected by Barrier-related effects.
Absorbs a fixed amount of damage instead of losing HP when taking damage. Affected by Barrier-related effects.
Mechanics 6
Cannot be targeted while other allies are present. Ignores the enemy's Preemptive Guard on attack.
Can target units with Stealth.
Forces a Critical Hit.
Forces an evasion.
Forces a hit to land.
Dispel 3
Removes debuffs.
Removes buffs.
Removes buffs. Ignores Immunity-related effects.
Damage over Time 3
Takes Burn damage proportional to caster's ATK at the start of the turn.
Takes heavy Bleed damage proportional to the caster's ATK at the start of the turn.
Takes Poison damage proportional to the caster's Max HP at the start of the turn.
Cooldown 9
Reduces the remaining Cooldown of all Skills.
Reduces the remaining Cooldown of Ultimate Skills.
Reduces the remaining Cooldown of Special Skills.
Resets the remaining Cooldown of Ultimate Skills.
Resets the remaining Cooldown of Special Skill.
Resets the Cooldown of all Skills.
Increases the Cooldowns of all Skills.
Increases the Cooldown of Ultimate Skill.
Increases the Cooldown of Special Skill.
Special 55
Cannot be affected by Taunt.
Cannot be affected by Stun.
Cannot be affected by Sleep.
Cannot be affected by Silence.
Increases Action Gauge.
Increases Nova Force.
Gains an extra turn.
Can revive a fallen ally.
Extends buff duration.
Shortens debuff duration.
Activates a specific skill.
Summons the specified unit.
Removes a specific buff.
Switches skills.
Deals Special DMG to the target that scales with the holder's Max HP after using a Basic Skill.
This is Omega's counting buff.
This is a Special Skill Enforce check buff.
This is Bunny Girl Frey's animation change buff.
This is Bunny Girl Frey's counting buff.
Enhances Ruler's Judgement for each stack of Inferno. Stacks up to 3 times.
This is a trigger buff for a special death animation. Used for special purposes.
Carbonpunk Khan's mechanical arm begins to accelerate. Stacks up to 5 times.
Prioritizes attacking the enemy with the highest Max HP.
Prioritizes attacking the enemy with the highest ATK.
Prioritizes attacking the enemy with the highest Action Gauge.
Hilde prepares for engagement. Stacks up to 3 times. Removes stacks when attacked at max stacks.
This is Attacked 2 Times counting buff.
This is Attacked 2 Times counting forbidding buff.
This is a test buff that increases damage against bosses.
This is a test buff that increases damage against Strikers.
This is a test buff that grants damage reduction against Strikers.
This is a test buff that grants damage reduction against Sun Attribute units.
Reduces Action Gauge.
Nova Force decreases.
Shortens buff duration.
Extends debuff duration.
Deals Extra Fixed DMG.
Deals Special DMG (Lightning).
Deals Special DMG (Blade).
Deals Special DMG (Ice Explosion).
Deals Special DMG (Lightning).
Deals Special DMG (Lightning).
Deals Special DMG (Lightning).
Deals Special DMG (Lightning).
Deals Extra Fixed DMG.
Reduces Action Gauge.
Self Toughness decreases when attacked by a Savior's Basic Skill.
Triggers a random ally's Basic Skill on the target with a 25% chance on Critical Hit with a Basic Skill. Occurs once per self turn. This effect can trigger while Toughness is broken.
Deals Chain DMG to the attacker proportional to self Max HP with a 50% chance if self has no debuffs when attacked by a single-target attack.
Smile's Interest increases.
Carbonpunk Khan's mechanical arm begins to overheat. Stacks up to 5 times.
Reduces Action Gauge.
Extends debuff duration.
Deals damage equal to 10x the caster's HP.
Max HP decreases by 15%.