Wrath-Samael
Character Overview
Wrath-Samael
SSR Guardian
Bicta Tower (毕刻客)
The Bicta Tower faction with demonic influences
Base Stats
Core Combat Stats
Additional Stats
Class
Memory Compatibility: Guardian class only
Skills
Wrath Strike
Normal AttackDeals damage equal to 120% of Defense to the target as Chaos damage.
Trial of Original Sin
Allies gain +57.3% Neutralize Rate for 5 seconds.
[Neutralize] has a chance to reduce damage taken by 30% (Critical Damage ignores this effect).
[Sin] Unleashed: When [Wrath] stacks reach 20, consumes 20 stacks of [Wrath] to activate:
• Pulls in the 1 enemy with the highest ATK.
• Deals Chaos DMG equal to 294.3% of DEF in a 3-radius fan area in front, causing minor Knockback.
• Self DEF +13.2% for 7s (max 10 stacks).
Divine Punishment: Absolute Territory
After a short delay:
• Allies: Neutralize Rate +68.6%, "Neutralize DMG Reduction" multiplier +43.8%, Damage Taken -17.8%.
• Enemies: Crit Rate reduced by 60.6%. All enemies enter [Frenzy].
[Frenzy]: Reduces normal attack and skill cooldown by 31.3% for 5 seconds.
Guardian of Paradox
PassiveOpening Burst: At the start of battle, self Neutralize Rate +36% and Neutralize DMG Reduction +38.2% for 7 seconds.
Neutralize Feedback: When a teammate successfully Neutralizes, gain a Shield equal to 50.4% of Samael's Defense. Samael gains 1 stack of Wrath.
Limit Break: When Wrath reaches 200 stacks, Samael cannot use Ultimate. [Sin] Unleashed consumes 10 times the Wrath (triggering effect 10 times) and self DMG Reduction +22.4%.
Combination Skill
Team SkillDefense increased by 15%. At the start of battle, every 500 Defense increases Self Neutralize DMG Reduction by 2%, up to a maximum of 6 times.
Node Tree
This is the Node Tree - there are 3 main components:
- Skills - Level up to 10 and unlock the last 4 levels on Dupe 3 and 5
- 3 Main Segments - Give the most boosts (45% HP and ATK total), providing massive stat increases that are very important
- Stat Nodes - 10 specialized nodes depending on the character's main kit
1. Skill Level Up
4 types of skills that can be leveled up, Team skill don't need level up :
Skill Types:
2. ATK & HP Increase
3 tiers of stat increases - prioritize these first!
💡 Materials can be farmed in dungeons and weekly dungeons. These provide the most stats increase!
3. Stat Increase Nodes
Each character has 10 unique stat nodes. Activate 8 by level 70!
Available Stat Types:
📋 Note: Some nodes require Level 80, others unlock earlier. Activation requirements are fairly simple.
Awakening Effects
Dupe 1
Effect: Lowers the integration threshold and stack consumption of [Sin] to 16. Lowers the trigger threshold for [Limit Break] to 160 stacks.
Dupe 2
Effect: During Ultimate, if an ally successfully Neutralizes, restores HP equal to 12% of Wrath-Samael's Defense to them.
Dupe 3
Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2.
Dupe 4
Effect: Defense increased by 58%
Dupe 5
Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2.
Dupe 6
Effect: All Resistances +16%, Chaos Resistance additionally +27%. Enemies hit by [Sin] have -40% Crit Rate for 5s.
Memory Card: Suffocating Grace
Memory Card Stats
Memory Effects
• Defense +64%
• After successfully parry, Damage Taken is reduced by 10% for 5 seconds
• The wearer gains [Stigma] (max 400 stacks), lasting 3 seconds
• Every 40 stacks of [Stigma] increases All Resistances by 5%
⚠️ Equipment Limitation
Guardian Class Only
This memory card is restricted to Guardian class characters only.