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Gluttony - Beelzebub

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Character Overview

Gluttony - Beelzebub - SSR Disruptor character from Zone Nova gacha game

Gluttony - Beelzebub

SSR Disruptor

Bikta (畢刻塔)

The Bikta faction with demonic influences

Class
Disruptor
Rarity
SSR
Element
Ice
Role
Disruptor
Faction
Bikta (畢刻塔)

Character Stats

Core Combat Stats

HP
6,000
Max: 10,044
Attack
600
Max: 870
Defense
600
Max: 672

Max values are base stats with the full talent tree unlocked.

Additional Stats

Energy Regen
0.25/s
Crit Rate
0%
Crit Damage
50%

Class

Disruptor class icon
Disruptor

Memory Compatibility: Disruptor class only

Gameplay Tags
RangedDebuffEnergyAOETeam BuffAttack Reduction

Skills

Skill Level

Cold Devour

Normal Attack
Deals ice damage equal to 55% attack power to the designated enemy unit.
Deals ice damage equal to 60% attack power to the designated enemy unit.
Deals ice damage equal to 65% attack power to the designated enemy unit.
Deals ice damage equal to 70% attack power to the designated enemy unit.
Deals ice damage equal to 75% attack power to the designated enemy unit.
Deals ice damage equal to 80% attack power to the designated enemy unit.
Deals ice damage equal to 85% attack power to the designated enemy unit.
Deals ice damage equal to 90% attack power to the designated enemy unit.
Deals ice damage equal to 95% attack power to the designated enemy unit.
Deals ice damage equal to 100% attack power to the designated enemy unit.
Deals ice damage equal to 105% attack power to the designated enemy unit.
Deals ice damage equal to 110% attack power to the designated enemy unit.
Deals ice damage equal to 115% attack power to the designated enemy unit.
Deals ice damage equal to 120% attack power to the designated enemy unit.

Cold Deprivation

Auto Skill Cooldown: 7.0s
Deals 200% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 222.2% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 244.4% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 266.7% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 288.9% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 311.1% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 333.3% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 355.6% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 377.8% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 400% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 422.2% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 444.4% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 466.7% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.
Deals 488.9% attack damage as ice damage to the designated enemy unit and reduces the enemy's energy by 1.

Frozen Feedback

Ultimate Cost: 3
Deals 300% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 25%, defense power 30%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 25%, defense power 30%, and energy recovery efficiency 20% for 5 seconds.
Deals 333.3% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 27.8%, defense power 33.3%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 27.8%, defense power 33.3%, and energy recovery efficiency 20% for 5 seconds.
Deals 366.7% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 30.6%, defense power 36.7%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 30.6%, defense power 36.7%, and energy recovery efficiency 20% for 5 seconds.
Deals 400% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 33.3%, defense power 40%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 33.3%, defense power 40%, and energy recovery efficiency 20% for 5 seconds.
Deals 433.3% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 36.1%, defense power 43.3%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 36.1%, defense power 43.3%, and energy recovery efficiency 20% for 5 seconds.
Deals 466.7% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 38.9%, defense power 46.7%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 38.9%, defense power 46.7%, and energy recovery efficiency 20% for 5 seconds.
Deals 500% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 41.7%, defense power 50%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 41.7%, defense power 50%, and energy recovery efficiency 20% for 5 seconds.
Deals 533.3% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 44.4%, defense power 53.3%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 44.4%, defense power 53.3%, and energy recovery efficiency 20% for 5 seconds.
Deals 566.7% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 47.2%, defense power 56.7%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 47.2%, defense power 56.7%, and energy recovery efficiency 20% for 5 seconds.
Deals 600% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 50%, defense power 60%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 50%, defense power 60%, and energy recovery efficiency 20% for 5 seconds.
Deals 633.3% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 52.8%, defense power 63.3%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 52.8%, defense power 63.3%, and energy recovery efficiency 20% for 5 seconds.
Deals 666.7% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 55.6%, defense power 66.7%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 55.6%, defense power 66.7%, and energy recovery efficiency 20% for 5 seconds.
Deals 700% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 58.3%, defense power 70%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 58.3%, defense power 70%, and energy recovery efficiency 20% for 5 seconds.
Deals 733.3% ice damage to all enemies and inflicts [Gluttony], reducing their attack power 61.1%, defense power 73.3%, and energy recovery efficiency 10% for 5 seconds. At the same time, all allies gain [Return], increasing their attack power 61.1%, defense power 73.3%, and energy recovery efficiency 20% for 5 seconds.

Taotie taxation

Passive
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 30% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 30% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.
Upon entering battle, activate [Gluttony Authority] to immediately reduce the enemy's energy by 2 points, while your side gains 2 points of energy, but the energy acquisition efficiency is reduced by 15.6% for 7 seconds.

Combo Skill

Team Skill

At the start of battle, reduces the total damage dealt by all enemy units by 3%. For every 800 attack power a character has, this effect increases by 100%, up to a maximum of 500%.

Requires: 2 Bikta OR 2 Ice characters

Talent Tree

Complete Tree Grants (Gluttony - Beelzebub):

HP +67.4%ATK +45%Ice DMG +14.4%DEF +12%

Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.

1. Enhancement Nodes (E1 - E3)

The biggest boosts in the tree - unlock them first. Bonuses vary per character:

ATK +10%, HP +10%
Rank 2 Required
Canopic Jar Canopic Jar ×1 Empress Mask Empress Mask ×1 Aether Points 5,000
ATK +15%, HP +15%
Rank 4 Required
Canopic Jar Canopic Jar ×3 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1 Aether Points 20,000
ATK +20%, HP +20%
Rank 6 Required
Canopic Jar Canopic Jar ×10 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1 Aether Points 160,000

2. Stat Nodes (N1 - N10)

10 nodes tailored to this character's kit. The last two are level-gated capstones.

NodeStat BonusUnlockMaterials Aether Points Aether Points
N1 Ice DMG +3.2% After E1 Canopic Jar Canopic Jar ×1 Aether Points 5,000
N2 HP +3.2% Start Aether Points 2,500
N3 HP +3.2% After N1 Canopic Jar Canopic Jar ×1 Aether Points 10,000
N4 DEF +4.8% After N1 Canopic Jar Canopic Jar ×1 Aether Points 10,000
N5 HP +4.8% After N2 Canopic Jar Canopic Jar ×3 Aether Points 20,000
N6 DEF +7.2% After N2 Canopic Jar Canopic Jar ×10 Aether Points 160,000
N7 Ice DMG +4.8% After E2 Canopic Jar Canopic Jar ×5 Aether Points 45,000
N8 HP +4.8% After E2 Canopic Jar Canopic Jar ×5 Aether Points 45,000
N9 HP +6.4% Lv 80 Canopic Jar Canopic Jar ×10 Aether Points 160,000
N10 Ice DMG +6.4% Lv 75 Canopic Jar Canopic Jar ×10 Aether Points 160,000

3. Skill Branch Levels

Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).

Branch Level Aether Points Aether Points Materials
2 Aether Points 2,500
3 Aether Points 5,000 Frost Aether Frost Aether ×3
4 Aether Points 10,000 Frost Aetherstone Frost Aetherstone ×3
5 Aether Points 20,000 Frost Aetherstone Frost Aetherstone ×5
6 Aether Points 30,000 Frost Aetherstone Frost Aetherstone ×7
7 Aether Points 45,000 Frost Aether Lany. Frost Aether Lany. ×3
8 Aether Points 80,000 Frost Aether Lany. Frost Aether Lany. ×5 Empress Mask Empress Mask ×1
9 Aether Points 160,000 Frost Aether Lany. Frost Aether Lany. ×8 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1
10 Aether Points 300,000 Frost Aether Lany. Frost Aether Lany. ×14 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1

Awakening Effects

Dupe 1

Effect: Upon entering battle, the first ultimate skill does not consume energy.

Dupe 2

Effect: Beelzebub's skill effect is enhanced, reducing the enemy's energy by 2 and increasing our energy by 1.

Dupe 3

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 4

Effect: Our entire party's HP is increased by 20%, and the effects of our ultimate skills [Gluttony] and [Repayment] are increased from 5 seconds to 8 seconds.

Dupe 5

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 6

Effect: Our entire party gains 10% increased all resistances, while the enemy's entire party loses 10% increased all resistances.

Memory Card: Nutrition Studies

Nutrition Studies

Memory Card Stats (Lv.80 Max)

HP
6,000
Attack
600
Defense
600

Memory Effects

Awakening

Increases HP by 24% and increases the attack power of the entire team by 12%. After the wearer uses the skill, they inflict the Drain debuff on all enemies. Drain reduces their energy regeneration efficiency by 6% and increases the energy regeneration efficiency of all allies by 6% for 4 seconds.

Increases HP by 28% and increases the attack power of the entire team by 14%. After the wearer uses the skill, they inflict the Drain debuff on all enemies. Drain reduces their energy regeneration efficiency by 7% and increases the energy regeneration efficiency of all allies by 7% for 4 seconds.

Increases HP by 32% and increases the attack power of the entire team by 16%. After the wearer uses the skill, they inflict the Drain debuff on all enemies. Drain reduces their energy regeneration efficiency by 8% and increases the energy regeneration efficiency of all allies by 8% for 4 seconds.

Increases HP by 36% and increases the attack power of the entire team by 18%. After the wearer uses the skill, they inflict the Drain debuff on all enemies. Drain reduces their energy regeneration efficiency by 9% and increases the energy regeneration efficiency of all allies by 9% for 4 seconds.

Increases HP by 40% and increases the attack power of the entire team by 20%. After the wearer uses the skill, they inflict the Drain debuff on all enemies. Drain reduces their energy regeneration efficiency by 10% and increases the energy regeneration efficiency of all allies by 10% for 4 seconds.

⚠️ Equipment Limitation

Disruptor
Disruptor Class Only

This memory card is restricted to Disruptor class characters only.