Artemis
Character Overview
Artemis
SSR Warrior
Otis (奧帝斯)
The Otis faction with Greek mythology influences
Character Stats
Core Combat Stats
Max values are base stats with the full talent tree unlocked.
Additional Stats
Class
Memory Compatibility: Warrior class only
Skills
Moonrise Fist
Normal AttackAncient Lunar Fist
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Restores 10% max HP for each enemy hit
Silver Moon Judgment
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Dashes to the targeted enemy unit, dealing 264% Attack as wind damage to the target and nearby enemies
Moonshadow Pursuit
PassiveCombo Skill
Team SkillSelf max HP increases by 10%
At battle start, every 4000 max HP increases self Attack by 5%, up to 6 times
Talent Tree
Complete Tree Grants (Artemis):
Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.
1. Enhancement Nodes (E1 - E3)
The biggest boosts in the tree - unlock them first. Bonuses vary per character:
2. Stat Nodes (N1 - N10)
10 nodes tailored to this character's kit. The last two are level-gated capstones.
| Node | Stat Bonus | Unlock | Materials | |
|---|---|---|---|---|
| N1 | HP +3.2% | After E1 | | |
| N2 | ATK +3.2% | Start | — | |
| N3 | ATK +3.2% | After N1 | | |
| N4 | DEF +4.8% | After N1 | | |
| N5 | ATK +4.8% | After N2 | | |
| N6 | DEF +7.2% | After N2 | | |
| N7 | HP +4.8% | After E2 | | |
| N8 | ATK +4.8% | After E2 | | |
| N9 | ATK +6.4% | Lv 80 | | |
| N10 | HP +6.4% | Lv 75 | | |
3. Skill Branch Levels
Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).
| Branch Level | Materials | |
|---|---|---|
| 2 | | — |
| 3 | | |
| 4 | | |
| 5 | | |
| 6 | | |
| 7 | | |
| 8 | | |
| 9 | | |
| 10 | | |
Awakening Effects
Dupe 1
Effect: Attack increases by 20%
Dupe 2
Effect: When HP is below 50%, damage taken decreases by 10%
Dupe 3
Effect: [Skill] and [Normal Attack] level and level cap +4
Dupe 4
Effect: Storm damage increases by 35%
Dupe 5
Effect: [ULT] and [Passive] level and level cap +4
Dupe 6
Effect: When HP is below 50%, all damage ignores 20% of the target's elemental resistance
Memory Card: The World Seems to Stand Still
Memory Card Stats (Lv.80 Max)
Memory Effects
Attack increases by 24%, when HP is below 50%, all damage increases by 24%
Attack increases by 28%, when HP is below 50%, all damage increases by 28%
Attack increases by 32%, when HP is below 50%, all damage increases by 32%
Attack increases by 36%, when HP is below 50%, all damage increases by 36%
Attack increases by 40%, when HP is below 50%, all damage increases by 40%
⚠️ Equipment Limitation
Warrior Class Only
This memory card is restricted to Warrior class characters only.