SSR Holy Guardian Tank
Thor is a defense-scaling Guardian tank who provides team protection through shields and damage reduction. Her very efficient 2-energy ultimate enables frequent enhanced casting with AOE damage, interrupts, and debuffs. She also applies DOT with [Divine Judgment].
Skill Priority
Skill level recommendations for F2P non-spender:
1
Passive: Lightning Extreme Orbit
Level 10
Immediately gain a shield equal to 30% of maximum health, and establish connections with the two allies with the lowest defense. When Thor or connected allies take damage, Thor gains 1 stack of [Lightning Extreme]. Each character can trigger this at most once per second. When [Lightning Extreme] reaches 10 stacks, can cast [Enhanced Ultimate]. [Divine Judgment]: Every 3 seconds, deal Holy damage equal to 19.2% of Defense, maximum 5 stacks.
2
Auto Skill: Divine Judgment Resonance
Level 10
Cooldown: 10.0s
Raise the hammer to absorb lightning power, granting all allied characters a shield equal to 60% of own Defense, and reducing damage taken by 12%. Connected allies receive an additional 12% damage reduction. After Thor casts this skill, her next 3 basic attacks are enhanced with [Divine Judgment].
3
Ultimate: Divine Punishment Hammer
Level 8
Energy Cost: 2
Normal Ultimate: Jump onto the target's head, after charging for 1 second, deal Holy damage equal to 120% of own Defense to the current target and [Interrupt] the skill being cast. Enhanced Ultimate: Jump onto the target's head, after charging for 1 second, deal Holy damage equal to 240% of own Defense to the target and surrounding enemies within 5 meters, [Interrupt] skills being cast, and increase damage taken by 24% for 10 seconds. After Thor casts the ultimate skill, all allied characters take 24% less damage for 10 seconds.
4
Normal Attack: Justice Crush
Level 7
Deal Holy damage equal to 120% of own Defense to designated enemy unit.
Recommended Memory Cards
These are the best memory cards for Thor:
Defense increased by 64%, When allied characters with shields take damage, Defense increased by 64%, When the equipper deals continuous damage to enemy targets, increase damage taken by the target by 15% for 5 seconds
Stats: HP 6,600 / ATK 480 / DEF 690
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
Defense increased by 36%, Team Buff: After entering battle, all allied characters take 8% less damage, Note: Same skill effects cannot stack
Stats: HP 5,500 / ATK 400 / DEF 575
Runes Priorities
Focus on these rune stats for Thor:
Highly Recommended Stats:
DEF% HP%
Additional Stats:
DEF HP
Build Note: Make sure you get as much HP as possible in sub stats because that will help you to be super tank, it's as important as defense.
Recommended Rune Sets:
Zahn (札恩) 4-piece + Shattered Foundation (碎基) 2-piece
2-piece (Zahn): 2-piece: HP +8%
4-piece (Zahn): 4-piece: After Ultimate: Take 5% less damage (10s)
2-piece (Shattered-Foundation): 2-piece: Defense +12%
Zahn (札恩) 4-piece + Tide [Energy] 2-piece
2-piece (Zahn): 2-piece: HP +8%
4-piece (Zahn): 4-piece: After Ultimate: Take 5% less damage (10s)
2-piece (Tide): 2-piece: Defense increased by 12%
Alternative Builds:
Tide [Energy] (潮汐 [能量]) 4-piece + Shattered Foundation (碎基) 2-piece
2-piece (Tide): 2-piece: Defense increased by 12%
4-piece (Tide): 4-piece: Within 10 seconds after combat starts, your team's energy gain efficiency is increased by 30%
2-piece (Shattered-Foundation): 2-piece: Defense +12%
2-set Shattered Foundation (碎基) + 2-set Tide [Energy] (潮汐 [能量]) + 2-set Zahn (札恩)
Shattered Foundation: Defense +12%
Tide: Defense increased by 12%
Zahn: HP +8%
Main Stats by Position
Recommended main stats for each rune position for Thor:
Position 1 — Fixed Main Stat
Always HP - no other options
Position 2 — Fixed Main Stat
Always Attack - no other options
Position 3 — Fixed Main Stat
Always Defense - no other options
Position 4 — Variable Main Stats
Recommended: Defense (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Defense % for maximum tankiness and shield scaling - all damage scales with DEF
Position 5 — Variable Main Stats
Recommended: Defense (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Defense % for maximum tankiness and shield strength - all damage scales with DEF
Position 6 — Variable Main Stats
Recommended: Defense (%)
Available Options:
Attack (%) HP (%) Defense (%)
Focus on core percentage stat increases only - Defense % provides both survivability and damage
Team Synergy
Good Teammates:
Any teamDot team like Odin that scale with dot damage
The problem with thor she is not providing alot of protection that make alot of different, her damage redaction is really good but not borken enough :))). she is overall can be anywhere !