SR Holy Attacker DPS
Tefnut is an SR DoT duelist: her passive applies [holy Corrosion] (24% ATK every 2s, up to 5 stacks) with skills, and at max stacks her ULT adds [Light Scourge] (180% every 3s) on top of its 960% burst. Stack the DoTs, then let the ULT land on a fully-corroded target: one of the best sustained single-target SR kits.
Skill Priority
Skill level recommendations:
1
Passive: Beast's Bloodlust
Level 14
Skill can apply [holy Corrosion]
[holy Corrosion]: Deals 24% Attack as holy damage every 2 seconds, up to 5 stacks
2
Ultimate: Bloodthirsty Slaughter
Level 14
Energy Cost: 8
Cooldown: 1.0s
Jumps to the targeted enemy unit And deals 960% Attack as holy damage
When the target has max stacks of [holy Corrosion], additionally applies [Light Scourge]
[Light Scourge]: Deals 180% Attack as holy damage every 3 seconds, up to 1 stack
3
Auto Skill: Merciless Hunt
Level 14
Cooldown: 5.0s
Deals 240% Attack as holy damage to the targeted enemy unit
4
Normal Attack: Rending Claw
Level 14
Cooldown: 2.0s
Deals 120% Attack as holy damage to the targeted enemy unit
Recommended Memory Cards
These are the best memory cards for Tefnut:
Damage Over Time Penetration increases by 36%
Note: Themed SR card: +36% DoT Penetration. Every tick of her Corrosion ignores more resistance.
Stats: HP 4,200 / ATK 650 / DEF 395
Critical Rate increased by 34%
Pursue Damage dealt by the wearer increases Critical Damage by 68%
Stats: HP 5,040 / ATK 780 / DEF 474
Critical hit rate increased by 40%, attack power increased by 40%. Each time the wearer's attack hits an enemy, they accumulate 1 stack of [Battle Spirit]. Once [Battle Spirit] reaches 10 stacks, all [Battle Spirit] will be consumed, and the [Penetrating] effect will be gained, increasing critical hit damage dealt by 50% for 5 seconds. [Battle Spirit] will not accumulate while the [Penetrating] effect is active.
Stats: HP 5,040 / ATK 780 / DEF 474
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
Attack power increases by 40%, and all damage increases by 40% when casting an ultimate skill.
After the equipped character casts an ultimate skill, gain 1 stack of [Charge]. After dealing damage to any target, consume [Charge] to apply 1 stack of [Final Flame].
[Final Flame]: Deals 15% Blaze</color> damage every 2 seconds, up to 5 stacks, lasting 10 seconds.
Stats: HP 5,040 / ATK 780 / DEF 474
Increases critical hit rate by 34%. When other friendly units cast a Ultimate Skill, the wearer's damage increases by 24% for 5 seconds, and can be stacked up to 3 times.
Stats: HP 5,040 / ATK 780 / DEF 474
Attack increases by 40%, when attacking targets affected by Damage Over Time, damage increases by 40%
Stats: HP 5,040 / ATK 780 / DEF 474
Runes Priorities
Focus on these rune stats for Tefnut:
Secondary Stat:
Crit Rate
Highly Recommended Stats:
ATK% Crit Rate%
Additional Stats:
Crit DMG% Penetration ATK
Build Note: Multipliers are large, so % damage and crit scale harder than flat ATK: element damage on position 5, crit on position 4.
Recommended Rune Sets:
Gimel 4-piece + Alpha 2-piece
2-piece (Gimel): Damage Over Time increased by 20%
4-piece (Gimel): After dealing Damage Over Time, own Attack Power increases by 2%, stacking up to 10 times, lasting 5 seconds
2-piece (Alpha): Attack increases by 8%
Alternative Builds:
Alpha 4-piece + Gimel 2-piece
2-piece (Alpha): Attack increases by 8%
4-piece (Alpha): Normal Attack damage increases by 30%
2-piece (Gimel): Damage Over Time increased by 20%
Main Stats by Position
Recommended main stats for each rune position for Tefnut:
Position 1: Fixed Main Stat
Always HP - no other options
Position 2: Fixed Main Stat
Always Attack - no other options
Position 3: Fixed Main Stat
Always Defense - no other options
Position 4: Variable Main Stats
Recommended: Attack (%) / Critical Rate (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Pick the recommended stat pair that matches the rune build below.
Position 5: Variable Main Stats
Recommended: Holy Attribute Damage (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Position 6: Variable Main Stats
Recommended: Attack (%)
Available Options:
Attack (%) HP (%) Defense (%)
Awakening Priority
A2 is the biggest early jump, then A4. A3/A5 raise skill level caps (+2 each) and are dupe-gated: take A6 last for the team-wide bonus.
When attacking targets with [Damage Over Time], penetration increases by 10%
When self HP is 100%, Attack increases by 20%
[Skill] and [Normal Attack] level and level cap +4
[Damage Over Time] damage increases by 25%
[ULT] and [Passive] level and level cap +4
[ULT] additionally increases the target's received [Damage Over Time] damage by 20% for 15 seconds
Team Synergy
Good Teammates:
AnubisHeraSnow GirlGaiaJillBors
Wants team buffs and protection: a top Supporter multiplies her damage, the Healer keeps her standing, and the Tank holds the enemy off her.