SR Wind Disruptor Disruptor
Shu is an SR AoE amplifier: her ULT applies [Vulnerability] (+34% damage taken for 15 seconds) to a 4-meter radius, her passive applies [Wind Erosion] DoT stacks with every skill, and her auto covers the same radius. A 15-second +34% team damage window on a 3-cost ULT is excellent budget amplification for any AoE comp.
Skill Priority
Skill level recommendations:
1
Ultimate: Depleting Tempest
Level 14
Energy Cost: 3
Cooldown: 1.0s
Deals 120% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius And applies [Vulnerability], increasing damage taken by 34% for 15 seconds
2
Auto Skill: Eye of the Storm
Level 14
Cooldown: 5.0s
Deals 72% Attack as wind damage to the targeted enemy unit and enemies within a 4-meter radius
3
Passive: Fierce Wind Burst
Level 14
Skill can apply [Wind Erosion]
[Wind Erosion]: Deals 14.4% Attack as wind damage every 2 seconds, up to 5 stacks
4
Normal Attack: Gale Assault
Level 14
Cooldown: 2.0s
Deals 120% Attack as wind damage to the targeted enemy unit
Recommended Memory Cards
These are the best memory cards for Shu:
When dealing Damage Over Time, the target's damage taken increases by 12% for 2 seconds
Note: Themed SR card: dealing DoT increases the target's damage taken by 12%. Stacks with her own [Vulnerability].
Stats: HP 5,000 / ATK 500 / DEF 500
ATK +40%.
Enemies hit by the Ultimate gain [Frontline Edict] for 7s. Targets within 3m also gain [Enhanced Frontline Edict].
[Frontline Edict]: DEF -12.5%. Energy Gain Efficiency -10%.
[Enhanced Frontline Edict]: DEF -45%. Energy Gain Efficiency -30%.
Stats: HP 6,000 / ATK 600 / DEF 600
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
Attack power increased by 40%. When a Ultimate Skill deals damage, the target takes 36% more damage and receives 40% less healing for 5 seconds.
Stats: HP 6,000 / ATK 600 / DEF 600
Attack Power increases by 40%.
When the wearer's skill or ultimate hits a target that target's healing received is reduced by 12% and shielding received is reduced by 10% for 3 seconds. This effect cannot stack.
If the target has a shield at that time the target's damage dealt is reduced by 18% for 3 seconds. This effect cannot stack.
Stats: HP 6,000 / ATK 600 / DEF 600
Increases HP by 40% and increases the attack power of the entire team by 20%. After the wearer uses the skill, they inflict the Drain debuff on all enemies. Drain reduces their energy regeneration efficiency by 10% and increases the energy regeneration efficiency of all allies by 10% for 4 seconds.
Stats: HP 6,000 / ATK 600 / DEF 600
Runes Priorities
Focus on these rune stats for Shu:
Secondary Stat:
Crit Rate
Highly Recommended Stats:
ATK% Crit Rate%
Additional Stats:
Crit DMG% Penetration ATK
Build Note: Debuffs land regardless, but ATK keeps the damage relevant: balance offensive stats with debuff uptime.
Recommended Rune Sets:
Anemos 4-piece + Iota 2-piece
2-piece (Anemos): Storm damage increased by 10%
4-piece (Anemos): After dealing Storm attribute skill damage, the user’s Storm damage is increased by 4% and the target’s Defense is reduced by 6% for 5 seconds, stacking up to 5 times
2-piece (Iota): Attack Power increased by 8%
Alternative Builds:
Iota 4-piece + Anemos 2-piece
2-piece (Iota): Attack Power increased by 8%
4-piece (Iota): When the wearer is a Disruptor, dealing damage with an Ultimate Skill increases the target’s damage taken by 10% for 5 seconds (does not stack)
2-piece (Anemos): Storm damage increased by 10%
Main Stats by Position
Recommended main stats for each rune position for Shu:
Position 1: Fixed Main Stat
Always HP - no other options
Position 2: Fixed Main Stat
Always Attack - no other options
Position 3: Fixed Main Stat
Always Defense - no other options
Position 4: Variable Main Stats
Recommended: Attack (%) / Critical Rate (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Pick the recommended stat pair that matches the rune build below.
Position 5: Variable Main Stats
Recommended: Wind Attribute Damage (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Position 6: Variable Main Stats
Recommended: Attack (%)
Available Options:
Attack (%) HP (%) Defense (%)
Awakening Priority
A2 is the biggest early jump, then A4. A3/A5 raise skill level caps (+2 each) and are dupe-gated: take A6 last for the team-wide bonus.
When dealing damage to targets with damage over time status, self Attack increases by 20%
Damage over time's penetration increases by 10%
[Skill] and [Normal Attack] level and level cap +4
[Damage Over Time] damage increases by 25%
[ULT] and [Passive] level and level cap +4
ULT can also apply [Wind Erosion]
Team Synergy
Good Teammates:
NiniBelphegarBastetMedusaLust - AsmodeusFreya
Her debuffs amplify everything the carries do: the more damage the rest of the team outputs, the more her control matters.