SR Ice Disruptor Disruptor
Nini is an SR amplifier: her ULT applies [ice Erosion] (+38% damage taken, 10s) to a front AoE, her auto stacks [Weakness] (−17.4% enemy damage dealt at 3 stacks), and her passive gives her +38% damage against any debuffed target. She makes the whole team hit harder and rewards herself for it: a solid budget Disruptor for debuff-heavy comps.
Skill Priority
Skill level recommendations:
1
Ultimate: Glory of the Black Empire
Level 14
Energy Cost: 3
Cooldown: 1.0s
Deals 84% Attack as ice damage to enemies in front And applies [ice Erosion], increasing damage taken by 38% for 10 seconds
2
Auto Skill: Steel Charge
Level 14
Cooldown: 5.0s
Deals 60% Attack as ice damage to enemies in front And applies 1 stack of [Weakness], reducing their damage dealt by 5.8% per stack, up to 3 stacks, for 10 seconds
3
Passive: Battle Zealot
Level 14
When attacking an enemy unit with a negative status, damage increases by 38%
4
Normal Attack: Suppressive Fire
Level 14
Cooldown: 2.0s
Deals 120% Attack as ice damage to the targeted enemy unit
Recommended Memory Cards
These are the best memory cards for Nini:
For each debuff on the attacked target, damage increases by 20%, stacks up to 3 times
Note: Themed SR card: +20% damage per debuff on the target (up to 3). She stacks debuffs herself, so it self-synergizes.
Stats: HP 5,000 / ATK 500 / DEF 500
ATK +40%.
Enemies hit by the Ultimate gain [Frontline Edict] for 7s. Targets within 3m also gain [Enhanced Frontline Edict].
[Frontline Edict]: DEF -12.5%. Energy Gain Efficiency -10%.
[Enhanced Frontline Edict]: DEF -45%. Energy Gain Efficiency -30%.
Stats: HP 6,000 / ATK 600 / DEF 600
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
Attack power increased by 40%. When a Ultimate Skill deals damage, the target takes 36% more damage and receives 40% less healing for 5 seconds.
Stats: HP 6,000 / ATK 600 / DEF 600
Attack Power increases by 40%.
When the wearer's skill or ultimate hits a target that target's healing received is reduced by 12% and shielding received is reduced by 10% for 3 seconds. This effect cannot stack.
If the target has a shield at that time the target's damage dealt is reduced by 18% for 3 seconds. This effect cannot stack.
Stats: HP 6,000 / ATK 600 / DEF 600
Increases HP by 40% and increases the attack power of the entire team by 20%. After the wearer uses the skill, they inflict the Drain debuff on all enemies. Drain reduces their energy regeneration efficiency by 10% and increases the energy regeneration efficiency of all allies by 10% for 4 seconds.
Stats: HP 6,000 / ATK 600 / DEF 600
Runes Priorities
Focus on these rune stats for Nini:
Secondary Stat:
Crit Rate
Highly Recommended Stats:
ATK% Crit Rate%
Additional Stats:
Crit DMG% Penetration ATK
Build Note: Debuffs land regardless, but ATK keeps the damage relevant: balance offensive stats with debuff uptime.
Recommended Rune Sets:
Iota 4-piece + Epsilon 2-piece
2-piece (Iota): Attack Power increased by 8%
4-piece (Iota): When the wearer is a Disruptor, dealing damage with an Ultimate Skill increases the target’s damage taken by 10% for 5 seconds (does not stack)
2-piece (Epsilon): Attack increases by 8%
Alternative Builds:
Epsilon 4-piece + Iota 2-piece
2-piece (Epsilon): Attack increases by 8%
4-piece (Epsilon): After casting an ULT, team damage increases by 10% for 10 seconds (identical passive effects do not stack)
2-piece (Iota): Attack Power increased by 8%
Main Stats by Position
Recommended main stats for each rune position for Nini:
Position 1: Fixed Main Stat
Always HP - no other options
Position 2: Fixed Main Stat
Always Attack - no other options
Position 3: Fixed Main Stat
Always Defense - no other options
Position 4: Variable Main Stats
Recommended: Attack (%) / Critical Rate (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Pick the recommended stat pair that matches the rune build below.
Position 5: Variable Main Stats
Recommended: Ice Attribute Damage (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Position 6: Variable Main Stats
Recommended: Attack (%)
Available Options:
Attack (%) HP (%) Defense (%)
Awakening Priority
A2 is the biggest early jump, then A4. A3/A5 raise skill level caps (+2 each) and are dupe-gated: take A6 last for the team-wide bonus.
When a skill attacks a target with negative effects, skill multiplier increases by 30%
[Weakness] can stack up to 5 times
[Skill] and [Normal Attack] level and level cap +4
[Frost Erosion] additionally increases the target's received Frost</color> damage by 10%
[ULT] and [Passive] level and level cap +4
When a skill attacks a target below 50% HP, instantly max out [Weakness] stacks
Team Synergy
Good Teammates:
BelphegarShuKellerFreyaGluttony - BeelzebubLust - Asmodeus
Her debuffs amplify everything the carries do: the more damage the rest of the team outputs, the more her control matters.