SR Holy Tank Tank
Lancelot is an SR tank who scales everything off max HP: her normal attack deals 12% max HP damage, her auto shields her for 6.1% max HP (stacking to 30%), and her ULT cuts ALL allies' damage taken by 24% for 15 seconds while diving the enemy backline. Her passive regens 4.8% max HP per second when she drops below half. Cheap, durable, and the ULT is a genuine team-wide damage cut.
Skill Priority
Skill level recommendations:
1
Ultimate: Blooming Knight's Flower
Level 14
Energy Cost: 3
Cooldown: 3.0s
Instantly moves to the targeted enemy unit
All allied units' damage taken decreases by 24% for 15 seconds
2
Auto Skill: Holy Shield of the Lake
Level 14
Cooldown: 4.0s
Grants self a [Shield] equal to 6.1% max HP
[Shield] can stack up to 30% of max HP
3
Passive: Blessing of the Lake Spirit
Level 14
When HP falls below 50% after taking damage, restores 4.8% max HP every 3 seconds for 15 seconds
Triggers once per battle
4
Normal Attack: Sword of the Lake
Level 14
Cooldown: 2.0s
Deals holy damage to the targeted enemy unit equal to 12% of self max HP
Recommended Memory Cards
These are the best memory cards for Lancelot:
Defense increases by 36%, after entering battle, all team members' damage taken decreases by 8%, identical skills do not stack
Stats: HP 5,500 / ATK 400 / DEF 575
Max HP increases by 40%.
When the wearer casts an ultimate skill all allies gain [Tideguard] for 8 seconds. If [Tideguard] is gained again remove the existing [Tideguard] and its accumulated Critical Resistance bonus first.
[Tideguard]:
DEF increases by 28%.
Block Rate increases by 5%.
Each time an allied unit with [Tideguard] is hit its Critical Resistance increases by 15% up to 5 stacks until [Tideguard] ends.
[Block]: Has a chance to reduce that instance of damage by 30%. Damage over time ignores Block.
Stats: HP 6,600 / ATK 480 / DEF 690
Our HP increases by 25%, and self defense increases by 70%. After each skill use, all allies gain [Radiant Protection], reducing damage taken by 6% and increasing critical hit resistance by 5%, stacking up to 5 times, lasting 10 seconds.
Stats: HP 6,600 / ATK 480 / DEF 690
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
Increases defense by 64%. After successfully neutralizing the attack, damage taken is reduced by 10% for 5 seconds. When the wearer holds a shield, damage taken is reduced by 18%.
Stats: HP 6,600 / ATK 480 / DEF 690
Defense increases by 60%, after using an ULT, the wearer's damage taken decreases by 10% for 5 seconds, Shield applied by ULT increases by 20%
Stats: HP 6,600 / ATK 480 / DEF 690
Defense increases by 64%, after a successful Block, damage taken decreases by 10% for 5 seconds, grants a Shield equal to 30% of max HP upon entering battle
Stats: HP 6,600 / ATK 480 / DEF 690
Runes Priorities
Focus on these rune stats for Lancelot:
Highly Recommended Stats:
DEF% HP%
Additional Stats:
DEF HP Healing Effectiveness%
Build Note: Shields and mitigation scale with DEF/HP: a dead tank protects nothing. Pure defensive main stats.
Recommended Rune Sets:
Zane 4-piece + Poki 2-piece
2-piece (Zane): HP increases by 8%
4-piece (Zane): After casting an ULT, self damage taken decreases by 5% for 10 seconds
2-piece (Poki): Defense increases by 12%
Alternative Builds:
Poki 4-piece + Zane 2-piece
2-piece (Poki): Defense increases by 12%
4-piece (Poki): Shield effect increases by 20%
2-piece (Zane): HP increases by 8%
Main Stats by Position
Recommended main stats for each rune position for Lancelot:
Position 1: Fixed Main Stat
Always HP - no other options
Position 2: Fixed Main Stat
Always Attack - no other options
Position 3: Fixed Main Stat
Always Defense - no other options
Position 4: Variable Main Stats
Recommended: HP (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Pick the recommended stat pair that matches the rune build below.
Position 5: Variable Main Stats
Recommended: HP (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Position 6: Variable Main Stats
Recommended: HP (%)
Available Options:
Attack (%) HP (%) Defense (%)
Awakening Priority
A2 is the biggest early jump, then A4. A3/A5 raise skill level caps (+2 each) and are dupe-gated: take A6 last for the team-wide bonus.
When attacked while holding a shield, damage taken decreases by 10%
[Skill] and [Normal Attack] level and level cap +4
[ULT] and [Passive] level and level cap +4
Passive effect's recovery amount increases by 100%
Team Synergy
Good Teammates:
TefnutKelaShuGaiaJillFreya
Soaks the damage so the carries can attack freely: pair her with the strongest damage dealers you own.