SSR Fire Guardian Tank
Guinevere is a defense scaling Fire tank with block mechanics. She also has passive life recovery, critical resistance 100% for 10 seconds, and an ultimate that provides extra damage.
Skill Priority
Skill level recommendations for F2P non-spender:
1
Passive: Evil Star Explosion
Level 10
Effect 1: After successful [Block], increases own defense by 60% for 10 seconds. Effect 2: After successful [Block], gains 1 layer of [Domination Authority], maximum 1 layer per second. When [Domination Authority] reaches 10 layers, can cast [Enhanced Ultimate]. Effect 3: When HP drops to 40% or below, triggers life recovery: Restores 58% max HP within 0.5 seconds, increases block rate to 100% for 10 seconds, increases critical resistance by 100% for 10 seconds. This effect has one initial trigger, can accumulate maximum once
2
Auto Skill: Supreme Power
Level 10
Cooldown: 5.0s
Gain 58% block rate for 10 seconds. [Block]: Has a chance to reduce incoming damage by 30%. Continuous damage ignores block
3
Ultimate: Devastating Heavenly Fire
Level 10
Energy Cost: 3
Launches [Extra Attack] against enemy unit. Deals fire damage equal to 240% of Defense. Gains 1 layer of [Domination Authority]. Reduces damage taken by 24% for 10 seconds. [Enhanced Ultimate] (Requires 10 Domination Authority stacks): Clears all [Domination Authority] to gain one passive life recovery count. Launches [Extra Attack] against enemy target. Deals fire damage equal to 240% of Defense. Reduces damage taken by 24% for 10 seconds
4
Normal Attack: Inferno
Level 7
Deals fire damage equal to 120% of Defense to enemy unit
Recommended Memory Cards
These are the best memory cards for Guinevere:
Defense increased by 64%. After successful block, damage taken decreases by 10%, lasting 5 seconds. Immediately gains 30% maximum HP shield after battle starts.
Stats: HP 6,600 / ATK 480 / DEF 690
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
HP increased by 24%. After using ultimate skill, equipped character receives 10% less damage for 5 seconds. (Guardian class only)
Stats: HP 5,500 / ATK 400 / DEF 575
Defense increased by 36%. After entering battle, all our characters take 8% less damage, same skill effects cannot stack.
Stats: HP 5,500 / ATK 400 / DEF 575
Runes Priorities
Focus on these rune stats for Guinevere:
Highly Recommended Stats:
Defense% HP%
Additional Stats:
Defense HP
Build Note: Defense is the most important thing you should focus, but due to Defense have diminishing returns, you should also try to get as much as possible HP% in sub stats.
Recommended Rune Sets:
Zahn [Might] 4-piece + Shattered Foundation [Protection] 2-piece
2-piece (Zahn): 2-piece: HP +8%
4-piece (Zahn): 4-piece: After Ultimate: Take 5% less damage (10s)
2-piece (Shattered-Foundation): 2-piece: Defense +12%
2-set Tide [Energy] + 2-set Shattered Foundation + 2-set Zahn + 2-set Epsilon
Shattered Foundation: Defense +12%
Tide: Defense increased by 12%
Zahn: HP +8%
Alternative Builds:
Tide [Energy] 4-piece + Zahn [Might] 2-piece
2-piece (Tide): 2-piece: Defense increased by 12%
4-piece (Tide): 4-piece: Within 10 seconds after combat starts, your team's energy gain efficiency is increased by 30%
2-piece (Zahn): 2-piece: HP +8%
Main Stats by Position
Recommended main stats for each rune position for Guinevere:
Position 1 — Fixed Main Stat
Always HP - no other options
Position 2 — Fixed Main Stat
Always Attack - no other options
Position 3 — Fixed Main Stat
Always Defense - no other options
Position 4 — Variable Main Stats
Recommended: Defense (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Position 5 — Variable Main Stats
Recommended: Defense (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Position 6 — Variable Main Stats
Recommended: Defense (%)
Available Options:
Attack (%) HP (%) Defense (%)
Awakening Priority
After [Block] is successful, additionally increase own defense by 30% for 5 seconds. Passive life recovery count can be accumulated up to 2 times (allows Enhanced Ultimate to restore a second charge)
Launching normal ultimate skill can additionally gain 1 layer of [Domination Authority]. After launching enhanced ultimate skill, immediately gains 2 layers of [Domination Authority]
[Skill] and [Normal Attack] level and level cap +4
[Ultimate] and [Passive] level and level cap +4
All resistance +15%, Fire resistance additional +15%. Starting passive life recovery count changes to 2 times
Team Synergy
Good Teammates:
Fire charactersExtra Damage Type charactersShe is good anywhere
She needs a lot of HP in the sub stats to be broken. If you just stack DEF only, you won't get the most out of her!