SSR Wind Disruptor Disruptor
Erika is the anti-shield/anti-heal specialist: targets with shields get flagged [Violation Vulnerability] (+11.8% damage taken), her ULT can INTERRUPT a casting skill while applying [Disciplinary Action], and her memory card cuts enemy healing and shield gain on every hit. Against shielded bosses and sustain comps she deletes their defenses: in PvE she is a top-tier SS debuffer.
Skill Priority
Skill level recommendations:
1
Ultimate: Disciplinary Verdict
Level 14
Energy Cost: 5
Cooldown: 6.0s
Deals 341.1% attack power as wind damage to all enemy units within 5 meters of the enemy unit with the highest Attack Power and inflicts [Disciplinary Action] for 4 seconds.
This damage can [Interrupt] a skill the target is casting.
[Disciplinary Action]: Healing received is reduced by 16.4%; shielding received is reduced by 11.8%; if the target has a shield when attacking damage dealt is reduced by 43.7%.
2
Auto Skill: Violation Confirmed
Level 14
Cooldown: 3.0s
Deals 223.3% attack power as wind damage to the enemy unit with the highest Attack Power.
If the skill target has a shield before being hit inflict [Violation Vulnerability] for 5 seconds.
[Violation Vulnerability]: Damage taken increases by 11.8%.
3
Passive: Disciplinary Patrol
Level 14
When an allied unit is attacked by an enemy unit with a shield that enemy unit is inflicted with [Violation Warning]. Damage dealt is reduced by 26% for 6 seconds. This effect cannot stack.
After this unit's skill or ultimate hits an enemy unit if the target has no shield the target gains a shield equal to 1% of this unit's Attack Power.
4
Normal Attack: On Record
Level 14
Cooldown: 2.0s
Deals 120% attack power as wind damage to the designated enemy unit.
Recommended Memory Cards
These are the best memory cards for Erika:
Attack Power increases by 40%.
When the wearer's skill or ultimate hits a target that target's healing received is reduced by 12% and shielding received is reduced by 10% for 3 seconds. This effect cannot stack.
If the target has a shield at that time the target's damage dealt is reduced by 18% for 3 seconds. This effect cannot stack.
Note: Exclusive card: +40% ATK and every skill/ULT hit reduces the target's healing received AND shield gain. The full anti-sustain package.
Stats: HP 6,000 / ATK 600 / DEF 600
ATK +40%.
Enemies hit by the Ultimate gain [Frontline Edict] for 7s. Targets within 3m also gain [Enhanced Frontline Edict].
[Frontline Edict]: DEF -12.5%. Energy Gain Efficiency -10%.
[Enhanced Frontline Edict]: DEF -45%. Energy Gain Efficiency -30%.
Stats: HP 6,000 / ATK 600 / DEF 600
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
Attack power increased by 40%. When a Ultimate Skill deals damage, the target takes 36% more damage and receives 40% less healing for 5 seconds.
Stats: HP 6,000 / ATK 600 / DEF 600
Increases HP by 40% and increases the attack power of the entire team by 20%. After the wearer uses the skill, they inflict the Drain debuff on all enemies. Drain reduces their energy regeneration efficiency by 10% and increases the energy regeneration efficiency of all allies by 10% for 4 seconds.
Stats: HP 6,000 / ATK 600 / DEF 600
Attack Power increased by 40%.
Ultimate Skill damage can apply 【Fate Blossom】, with each stack increasing damage taken by 3.6% for 10 seconds, up to 10 stacks.
Stats: HP 6,000 / ATK 600 / DEF 600
Runes Priorities
Focus on these rune stats for Erika:
Secondary Stat:
Crit Rate
Highly Recommended Stats:
ATK% Crit Rate%
Additional Stats:
Crit DMG% Penetration ATK
Build Note: Debuffs land regardless, but ATK keeps the damage relevant: balance offensive stats with debuff uptime.
Recommended Rune Sets:
Iota 4-piece + Beth 2-piece
2-piece (Iota): Attack Power increased by 8%
4-piece (Iota): When the wearer is a Disruptor, dealing damage with an Ultimate Skill increases the target’s damage taken by 10% for 5 seconds (does not stack)
2-piece (Beth): Critical Rate increases by 6%
Alternative Builds:
Anemos 4-piece + Iota 2-piece
2-piece (Anemos): Storm damage increased by 10%
4-piece (Anemos): After dealing Storm attribute skill damage, the user’s Storm damage is increased by 4% and the target’s Defense is reduced by 6% for 5 seconds, stacking up to 5 times
2-piece (Iota): Attack Power increased by 8%
Main Stats by Position
Recommended main stats for each rune position for Erika:
Position 1: Fixed Main Stat
Always HP - no other options
Position 2: Fixed Main Stat
Always Attack - no other options
Position 3: Fixed Main Stat
Always Defense - no other options
Position 4: Variable Main Stats
Recommended: Attack (%) / Critical Rate (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Pick the recommended stat pair that matches the rune build below.
Position 5: Variable Main Stats
Recommended: Wind Attribute Damage (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Position 6: Variable Main Stats
Recommended: Attack (%)
Available Options:
Attack (%) HP (%) Defense (%)
Awakening Priority
A2 is the biggest early jump, then A4. A3/A5 raise skill level caps (+2 each) and are dupe-gated: take A6 last for the team-wide bonus.
After battle starts inflict [Martial Law] on all enemy units for 10 seconds.
[Martial Law]: Damage dealt is reduced by 11%; if the enemy unit has a shield when attacking this reduction increases to 79%.
When an allied character attacks a target with [Violation Vulnerability] damage dealt increases by 18% and Critical Rate increases by 38%.
[Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
When allies attack if the target has any 2 of [Violation Warning] / [Violation Vulnerability] / [Disciplinary Action] that target's Defense is reduced by 17%. If all 3 are present at the same time this effect is tripled.
[Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2
During [Disciplinary Action] the target's healing received is additionally reduced by 49% and shielding received is additionally reduced by 27%.
Team Synergy
Good Teammates:
NephthysKellerBorsMedusaLust - AsmodeusFreya
Her amplifiers stack with Nephthys's anti-shield passive and Keller's [icefang] shield-gain shred.