SSR Chaos Destroyer DPS
Cleopatra converts DoT stacks into raw damage: her ULT deals 480% to all targets PLUS 48% per DoT stack on each (up to 20 extra hits: that is up to 1,440% per target), and her passive fires free 120% hits and applies [Foul Harvest] whenever an ally ULTs. Stack her own [Foul Harvest] DoT first, then let the ULT detonate everything.
Skill Priority
Skill level recommendations:
1
Ultimate: Dominion Authority: Supreme Rule
Level 14
Energy Cost: 8
Cooldown: 1.0s
After a 4-second cast, deals 480% Attack as chaos damage to all targets
For each stack of damage over time on the target, deals an additional 48% Attack as chaos damage, up to 20 times
ULT damage is considered damage over time
2
Passive: Foul Whispers
Level 14
Each skill cast gains 2 stacks of [Foul Whispers], up to 5 stacks
When an ally's ULT deals damage, consumes [Foul Whispers] to deal 120% Attack as chaos damage to the target And applies 1 stack of [Foul Harvest]
Area attacks can trigger multiple marks simultaneously
[Foul Harvest]: Deals 19.2% Attack as chaos damage every 3 seconds, up to 10 stacks
3
Auto Skill: Hymn of the Sinister
Level 14
Cooldown: 5.0s
Deals 168% Attack as chaos damage to the target and enemies within a 4-meter radius And applies 1 stack of [Foul Harvest]
4
Normal Attack: Mad Shadow Corruption
Level 14
Cooldown: 2.0s
Deals 120% Attack as chaos damage to the targeted enemy unit
Recommended Memory Cards
These are the best memory cards for Cleopatra:
Attack increases by 40%, after a skill hits a target, applies one stack of [Corrosion], [Corrosion]: Deals 15% Chaos</color> Damage every 2 seconds, stacks up to 5 times, lasts 10 seconds
Note: Exclusive card: +40% ATK and every skill hit applies a [Corrosion] Chaos DoT, pre-stacking her ULT multiplier.
Stats: HP 5,040 / ATK 780 / DEF 474
Attack power increased by 60%, and ultimate skill damage increased by 50%. Ultimate skill penetration against enemy defense increases by 24%. If the enemy has a shield, ultimate skill damage against them is increased by 50%.
Stats: HP 5,040 / ATK 780 / DEF 474
Alternative Memory Cards
Good alternative options if you don't have the recommended cards:
Attack increases by 40%, after a team Supporter uses an ULT, the wearer's ULT damage increases by 40% for 5 seconds
Stats: HP 5,040 / ATK 780 / DEF 474
Critical Damage increases by 72%.
For each enemy unit present on the field, normal attack damage increases by 12%, up to a maximum of 4 times.
Stats: HP 5,040 / ATK 780 / DEF 474
Attack power increased by 40%; damage over time increased by 40%. When dealing damage over time, the enemy takes 24% more damage for 3 seconds. Damage dealt to enemies with shields is increased by 35%.
Stats: HP 5,040 / ATK 780 / DEF 474
Runes Priorities
Focus on these rune stats for Cleopatra:
Secondary Stat:
Crit Rate
Highly Recommended Stats:
ATK% Crit Rate%
Additional Stats:
Crit DMG% Penetration ATK
Build Note: Multipliers are large, so % damage and crit scale harder than flat ATK: element damage on position 5, crit on position 4.
Recommended Rune Sets:
Gimel 4-piece + Beth 2-piece
2-piece (Gimel): Damage Over Time increased by 20%
4-piece (Gimel): After dealing Damage Over Time, own Attack Power increases by 2%, stacking up to 10 times, lasting 5 seconds
2-piece (Beth): Critical Rate increases by 6%
Alternative Builds:
Skota 4-piece + Gimel 2-piece
2-piece (Skota): Chaos damage increased by 10%
4-piece (Skota): Attack Power increased by 12%. Chaos resistance penetration increased by 12% during the release of the Ultimate Skill (triggers at most once every 5 seconds)
2-piece (Gimel): Damage Over Time increased by 20%
Main Stats by Position
Recommended main stats for each rune position for Cleopatra:
Position 1: Fixed Main Stat
Always HP - no other options
Position 2: Fixed Main Stat
Always Attack - no other options
Position 3: Fixed Main Stat
Always Defense - no other options
Position 4: Variable Main Stats
Recommended: Attack (%) / Critical Rate (%)
Available Options:
Healing Effectiveness (%) Critical Rate (%) Critical Damage (%) Attack Penetration (%) Attack (%) HP (%) Defense (%)
Pick the recommended stat pair that matches the rune build below.
Position 5: Variable Main Stats
Recommended: Chaos Attribute Damage (%)
Available Options:
Wind Attribute Damage (%) Fire Attribute Damage (%) Ice Attribute Damage (%) Holy Attribute Damage (%) Chaos Attribute Damage (%) Attack (%) HP (%) Defense (%)
Position 6: Variable Main Stats
Recommended: Attack (%)
Available Options:
Attack (%) HP (%) Defense (%)
Awakening Priority
A2 is the biggest early jump, then A4. A3/A5 raise skill level caps (+2 each) and are dupe-gated: take A6 last for the team-wide bonus.
When casting an ULT, damage taken decreases by 20% And recover 2 energy after casting
[Skill] and [Normal Attack] level and level cap +4
[Damage Over Time] damage increases by 35%
[ULT] and [Passive] level and level cap +4
Damage over time ignores 20% of the target's Chaos resistance
Team Synergy
Good Teammates:
AnubisOdinHeraFriggaHelaBors
DoT teams pre-stack her ULT bonus; Anubis heals off the same 20-stack threshold.