Buffs & Debuffs

Buffs are positive status effects that enhance your characters. They can increase stats, provide protection, or grant special abilities.

Accuracy Increase

AccUp

Accuracy Increase

Duration: 2 turns Effect: 20-30%
Protect Ally

AllyProtection

Protect Ally

Duration: 2 turns Effect: 35-50%
Immortality (Cannot Die)

Athanasia

Immortality (Cannot Die)

Duration: 1 turn
Attack Increase

AtkUp

Attack Increase

Duration: 2 turns Effect: 30-60%
Counter Attack

CountAttack

Counter Attack

Duration: 2 turns Effect: 50%
Critical Damage Increase

CriDmgUp

Critical Damage Increase

Duration: 2 turns Effect: 50-60%
Critical Rate Increase

CriRateUp

Critical Rate Increase

Duration: 2 turns Effect: 25-32.5%
Debuff Immunity

DeBuffBlock

Debuff Immunity

Duration: 2 turns
Defense Increase

DefUp

Defense Increase

Duration: 2-9999 turns Effect: 30-500%
Damage Block (Turns)

DmgBlock

Damage Block (Turns)

Duration: 1 turn
Damage Block (Hit Count)

DmgBlockCount

Damage Block (Hit Count)

Duration: 1-9999 turns Effect: 2-10%
Damage Reflection

DmgReflect

Damage Reflection

Duration: 2-3 turns Effect: 7.5-25%
Evasion Increase

EvdUp

Evasion Increase

Duration: 2-9999 turns Effect: 19.5-30%
Heal Over Time

HealTurn

Heal Over Time

Duration: 2-3 turns Effect: 4-10%
Shield (HP Absorb)

Shield

Shield (HP Absorb)

Duration: 2-9999 turns Effect: 10-40%
Defense Shield

ShieldDef

Defense Shield

Duration: 2 turns Effect: 100%
Speed Increase

SpdUp

Speed Increase

Duration: 2 turns Effect: 15-30%
Stealth (Untargetable)

Stealth

Stealth (Untargetable)

Duration: 2 turns
Damage Dealt Increase

Strengthen

Damage Dealt Increase

Duration: 2 turns Effect: 15-24%

Debuffs are negative status effects that hinder enemies. They can reduce stats, deal damage over time, or disable actions.

HP Absorption Debuff

Absorb

HP Absorption Debuff

Duration: 4 turns Effect: 20%
Accuracy Decrease

AccDown

Accuracy Decrease

Duration: 2 turns Effect: 20-99%
Active Skill Blocked

ActiveSkillBlock

Active Skill Blocked

Duration: 2 turns
Attack Decrease

AtkDown

Attack Decrease

Duration: 2 turns Effect: 30-99%
Bleeding (DoT)

Bleeding

Bleeding (DoT)

Duration: 2-3 turns Effect: 10-40%
Cannot Receive Buffs

BuffBlock

Cannot Receive Buffs

Duration: 2 turns
Burn (DoT)

Burn

Burn (DoT)

Duration: 2-4 turns Effect: 3-8%
Confusion (Attack Allies)

Confuse

Confusion (Attack Allies)

Duration: 1 turn
Critical Damage Decrease

CriDmgDown

Critical Damage Decrease

Duration: 2 turns Effect: 65%
Critical Rate Decrease

CriRateDown

Critical Rate Decrease

Duration: 2 turns Effect: 32.5%
Critical Resistance Decrease

CriResDown

Critical Resistance Decrease

Duration: 2 turns Effect: 25-32.5%
Defense Decrease

DefDown

Defense Decrease

Duration: 1-2 turns Effect: 30-100%
Disposition Boss Mark

Dispositionboss

Disposition Boss Mark

Duration: 40-55 turns
Electric Shock (DoT)

ElecShock

Electric Shock (DoT)

Duration: 2 turns
Evasion Decrease

EvdDown

Evasion Decrease

Duration: 2 turns Effect: 15-24%
Freeze (Cannot Act)

Freeze

Freeze (Cannot Act)

Duration: 2-3 turns Effect: 25-100%
Healing Received Decrease

HealRateDown

Healing Received Decrease

Duration: 2 turns Effect: 50-75%
Monster Boss Mark

Monboss

Monster Boss Mark

Duration: 10 turns
Passive Skill Blocked

PassiveSkillBlock

Passive Skill Blocked

Duration: 2 turns
Poison (DoT)

Poison

Poison (DoT)

Duration: 1-5 turns Effect: 2.5-50%
Provocation (Taunt)

Provocation

Provocation (Taunt)

Duration: 2 turns
Restrained (Cannot Act)

Restraint

Restrained (Cannot Act)

Duration: 1-2 turns
Sleep (Cannot Act, Wake on Hit)

Sleep

Sleep (Cannot Act, Wake on Hit)

Duration: 2 turns
Speed Decrease

SpdDown

Speed Decrease

Duration: 2 turns Effect: 15-30%
Stun (Cannot Act)

Stun

Stun (Cannot Act)

Duration: 1-2 turns
Damage Received Increase

Weaken

Damage Received Increase

Duration: 2 turns Effect: 15-30%