Weapon Details
EX Weapon Information
The Crimson Executioner
Twin Swords •
Weapon Lv 1 - 60 · EX 1 - 5 Raises
The Crimson Executioner is a highly renowned assassination tool. The pairing of assassination and fame is not without reason; this weapon has a track record that leans more towards wholesale slaughter than stealthy kills. Crafted in accordance with the ignorant creed of a certain Catsidhe that states no witnesses should remain, this assassination tool carries an excessive amount of blood, exuding an unmistakable stench of gore.
Basic Stats (Lv 1 → Lv 60)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Melee ATK (rating) | 12.1 | 77 |
| Crit Rate (%) | +7.7% | +49% |
Base stats grow with weapon level (Lv 1 to 60, values at Lv 60 are the max). ATK rating uses the game's 10-point scale; (%) rows are bonuses applied to the wielder's stats. EX raises do not change these stats.
Unique Skill: The Crimson Executioner
UniqueIncreases Pierce Boost by 20% during battle. On attack, temporarily increases Melee ATK proportionally based on the distance moved in a straight line this turn, up to 2m, increasing by 40%.
Increases Pierce Boost by 25% during battle. On attack, temporarily increases Melee ATK proportionally based on the distance moved in a straight line this turn, up to 2m, increasing by 50%.
Increases Pierce Boost by 30% during battle. On attack, temporarily increases Melee ATK proportionally based on the distance moved in a straight line this turn, up to 2m, increasing by 60%.
Increases Pierce Boost by 35% during battle. On attack, temporarily increases Melee ATK proportionally based on the distance moved in a straight line this turn, up to 2m, increasing by 70%.
Increases Pierce Boost by 40% during battle. On attack, temporarily increases Melee ATK proportionally based on the distance moved in a straight line this turn, up to 2m, increasing by 80%.
Skill Effect Values per EX Raise
Signature Skill: The Bloodbath
SignatureUsing the 'Bloodsoaked Execution' skill during battle reduces its cooldown by 2 rounds.
Requires Marhim: this signature skill only takes effect while Marhim has this weapon equipped. It does not change with weapon level or EX raises.