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Weapon Details

EX Weapon Information

Sol

Sol

Staff • EX Weapon Lv 1 - 60 · EX 1 - 5 Raises

Exclusive Weapon For Luise View Character →

Infused with the raw power of the sun's most intense flames, the sacred staff Sol has been passed down through generations of the imperial family. Its tip houses a Sunstone, granting its wielder the ability to command fire at will. With every swing, Sol's flames consume its enemies in a relentless blaze - one said to burn until the day the sun itself fades.

Basic Stats (Lv 1 → Lv 60)

Stat Lv 1 Lv 60
Magic ATK (rating) 14.3 91
Heat Boost (%) +5.5% +35%

Base stats grow with weapon level (Lv 1 to 60, values at Lv 60 are the max). ATK rating uses the game's 10-point scale; (%) rows are bonuses applied to the wielder's stats. EX raises do not change these stats.

Unique Skill: Inferno

Unique
EX 1

Increases Critical Rate by 30% during combat. For every 1 point below 100 base Movement Speed, increases Critical Damage by 1%. At the start of any random turn, gains [Sunlit Ember]. -[Sunlit Ember]: Increases Heat Boost by 24%, stacking up to 5 times. Expires at the end of the user's turn if any skill other than Standby is used.

EX 2

Increases Critical Rate by 32.5% during combat. For every 1 point below 100 base Movement Speed, increases Critical Damage by 2.25%. At the start of any random turn, gains [Sunlit Ember]. -[Sunlit Ember]: Increases Heat Boost by 26%, stacking up to 5 times. Expires at the end of the user's turn if any skill other than Standby is used.

EX 3

Increases Critical Rate by 35% during combat. For every 1 point below 100 base Movement Speed, increases Critical Damage by 3.5%. At the start of any random turn, gains [Sunlit Ember]. -[Sunlit Ember]: Increases Heat Boost by 28%, stacking up to 5 times. Expires at the end of the user's turn if any skill other than Standby is used.

EX 4

Increases Critical Rate by 37.5% during combat. For every 1 point below 100 base Movement Speed, increases Critical Damage by 4.75%. At the start of any random turn, gains [Sunlit Ember]. -[Sunlit Ember]: Increases Heat Boost by 30%, stacking up to 5 times. Expires at the end of the user's turn if any skill other than Standby is used.

EX 5

Increases Critical Rate by 40% during combat. For every 1 point below 100 base Movement Speed, increases Critical Damage by 6%. At the start of any random turn, gains [Sunlit Ember]. -[Sunlit Ember]: Increases Heat Boost by 32%, stacking up to 5 times. Expires at the end of the user's turn if any skill other than Standby is used.

Skill Effect Values per EX Raise

Increases Critical Rate EX 1 30% EX 2 32.5% EX 3 35% EX 4 37.5% EX 5 40%
For every 1 point below 100 base Movement Speed, increases Critical Damage EX 1 1% EX 2 2.25% EX 3 3.5% EX 4 4.75% EX 5 6%
-[Sunlit Ember]: Increases Heat Boost EX 1 24% EX 2 26% EX 3 28% EX 4 30% EX 5 32%

Signature Skill: Flare

Signature

During battle, AP cost of 'Flame Arrow', 'Fireball', and 'Blaze of Ascension' is reduced by 15, 30, and 75, respectively. When an attack succeeds using a skill other than 'Blaze of Ascension', the Cooldown of 'Blaze of Ascension' is reduced by 1 round. Additional damage from 'Fireflake Explosion' can critically strike, and after using a skill other than Standby during your turn, [Fireflake Explosion] activates, doubling its damage.

Requires Luise: this signature skill only takes effect while Luise has this weapon equipped. It does not change with weapon level or EX raises.