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Luise

Luise - SS rarity character from Horizon Walker
Luise Future Crystal

Luise

SS Cost 6

Unlike her older sister, Crown Princess Maximilia, who learned about warfare and governance to become the successor of the Empire, Luise followed the...

Profile
Age: 24
Race: Human (Noctis Nebula)
Homeland: The Empire, Kaisersberg
Height: 172cm
Birthday: March 20th

Base Stats

Level 60, full EX (EX 6)

Core Stats
STR Melee ATK TEC Ranged ATK INT Magic ATK VIT Max HP AGI Evasion & AP Rec.
7
STR
10
TEC
13
INT
15
VIT
11
AGI
Combat
Max HP 960
Melee ATK 102
Ranged ATK 140
Magic ATK 226
Speed 61
Starting AP* 120
AP Recovery 107
Accuracy 102
Evade 140
Crit Rate 10%
Crit DMG 150%
Block Rate 0

* Starting AP is the total AP at the start of battle: each character's own base starting AP plus their AP Recovery (shown above). The AP Recovery portion grows with AGI as you raise EX stages.

Attributes
Boost DEF
Slash 0 0
Pierce 0 0
Crush 0 0
Heat 0 0
Cold 0 0
Electric 0 0
Immaterial 0 0
Poison 0 0

Character Story

Unlike her older sister, Crown Princess Maximilia, who learned about warfare and governance to become the successor of the Empire, Luise followed the customs of the royal family and learned flame magic. When Maximilia became the Crown Princess, Luise naturally assumed the position of the Empire's Guardian.

Among many fire mages, she distinguished herself with exceptional achievements. After the Rift Crisis, she led the people alongside her sister, and took on the responsibility of protecting the citizens and sending them to her sister while staying behind in the dying Noctis Nebula in her sister's stead.

Skills

All skills shown at maximum level

Flame Arrow

Skill AP 45

Shoots an arrow of fire to burn the enemy. Deals Heat DMG equal to 114% of magic ATK.

Damage: 114% of Magic ATK

Ember

Passive

On a successful attack, applies the [Ember] effect to the enemy for 3 rounds. [Ember]: Reduces Heat DEF by 380.

Fireball

Skill AP 90 CD 1

Launches a blazing orb of fire and causes it to explode, burning enemies. Deals Unblockable Heat DMG equal to 143% of magic ATK to all enemies within a 2m circular radius. During this attack, ACC temporarily increases by 300%.

Damage: 143% of Magic ATK

Fireflake Explosion

Passive

Ignites dying embers to burn enemies. At the start of the round, detonates all [Ember] effects on the battlefield, dealing additional Heat DMG equal to 38% of magic ATK.

Blaze of Ascension

Skill AP 150 CD 3

Commands surging flames to burn enemies in front. Deals Unblockable Heat DMG equal to 380% of magic ATK to all enemies within a 3m circular radius. During the attack, ACC temporarily increases by 300%, but weakness attacks are not possible.

Damage: 380% of Magic ATK

Unique Traits

Prodigy Mage

Unique Trait

Activates the Level 1 passive skill [Prodigy Mage]. [Prodigy Mage]: Possesses a genius understanding of magic, allowing for more efficient spell usage. All skills' AP cost decreases by 3%.

Memorize

Unique Trait

Activates the Level 1 passive skill [Memorize]. [Memorize]: Prepares the incantation in advance. Reduces the AP cost required for the first use of the 'Blaze of Ascension' skill during battle by 100.

Marlon

Unique Trait

Strength 1, Technic 1, Intelligence 1

Interested

Gift Level 5 Unique Trait

Interested in the Chosen Human. Unlocks at Gift Affection Level 5: becomes active after reaching 2,000 affection points through gift-giving.

Unlocks at Gift Affection Level 5: This trait becomes active after reaching 2000 affection points through gift-giving.

Gift Affection Level 5 Bonus:
  • Magic ATK +10%

Community Build

Recommended build from the community spreadsheet by Envy, Liauw & Gamekee. View the full sheet .

Weapon

Sol weapon

Sol

Weapon Magic Attack Power 14.3 (91)

Heat Boost 5.5 (35)

Substats Priority

  1. Crit Rate (30%)
  2. Crit Damage
  3. Magic Attack

Stigma

Jester's Mask stigma artLate Game 1Jester's Mask

Set 2: Increases Magic Attack power by 10% during combat.

Set 4: During your turn, increases Skill DMG by 25%. Basic Attack grant 1 stack of [Jester's Quip] for 2 Rounds.

[Jesters Quip]: Increases Skill DMG and Magic ATK by 5%. Stacks up to 2 times.

The Eternal Battle stigma artLate Game 2The Eternal Battle

Set 2: Increases Magic Attack power by 10% during combat.

Set 4: If successfully attack 3 or more enemies at once, increases Magic Attack power by 35% for 3 rounds.

Jester's Mask stigma artEarly-Mid GameJester's Mask

Set 2: Increases Magic Attack power by 10% during combat.

Set 4: During your turn, increases Skill DMG by 25%. Basic Attack grant 1 stack of [Jester's Quip] for 2 Rounds.

[Jesters Quip]: Increases Skill DMG and Magic ATK by 5%. Stacks up to 2 times.

Traits to Get

  • BlazingHeat Boost +8%
  • ScorchingHeat Boost +6%
  • DoomCritical Damage +12%, Max HP -3%
  • DogmaticCritical Damage +8%
  • EnlightenedElemental Boost +5%
  • OverworkedAP Recovery +4%, Max HP -5%

Skill Leveling Priority

  1. 1Skill 2: Blaze of Ascension
  2. 2Passive 2: Fireflake Explosion
  3. 3Passive 1: Fireflakes
  4. 4Skill 1: Fireball
  5. 5Basic Attack: Flame Arrow

Demi-Ascension

EX Required

Upon Demi-Ascension, this character can replace the leader as party Executor, granting the squad Oblivia immunity. Deployment costs 10 Divine Power.

Hellfire of Longing

Authority Skill
Ascension stage values:
Stage 7

For each target successfully hit, gain 1 stack of [Hellfire Fragment] with a 100% chance.

When 8 stacks of [Hellfire Fragment] are reached, all stacks are consumed at the start of your next turn, entering [Ember of Longing] and gaining 3 Extra Actions.

[Ember of Longing]: Increases Magic ATK by 160%, and sets AP cost and Cooldown of all skills to 0. However, [Fireflake Explosion] does not activate.

While active, for each enemy damaged, [Fireflake Explosion] damage increases by 66%. This effect stacks up to 10 times and lasts until the start of your next turn.

[Ember of Longing] expires after 3 Extra Actions.

Random Might Skill

One of these 10 Might skills is granted randomly upon Demi-Ascension. Each skill ranges from Tier 1 to Tier 5, with higher tiers being rarer.

T1: 35%T2: 30%T3: 20%T4: 10%T5: 5%
Might of the West Wind

Might of the West Wind

T1 At the start of battle, increases SPD by 100 for 1R.
T2 At the start of battle, increases SPD by 125 for 1R.
T3 At the start of battle, increases SPD by 150 for 1R.
T4 At the start of battle, increases SPD by 175 for 1R.
T5 At the start of battle, increases SPD by 200 for 1R.
Might of Plunder

Might of Plunder

T1 Gain 4% Lifesteal when HP is 70% or lower.
T2 Gain 5% Lifesteal when HP is 70% or lower.
T3 Gain 6% Lifesteal when HP is 70% or lower.
T4 Gain 7% Lifesteal when HP is 70% or lower.
T5 Gain 8% Lifesteal when HP is 70% or lower.
Might of Pursuit

Might of Pursuit

T1 On your turn, defeating an enemy with an attack grants 10 AP. Can trigger up to 3 times per round.
T2 On your turn, defeating an enemy with an attack grants 12.5 AP. Can trigger up to 3 times per round.
T3 On your turn, defeating an enemy with an attack grants 15 AP. Can trigger up to 3 times per round.
T4 On your turn, defeating an enemy with an attack grants 17.5 AP. Can trigger up to 3 times per round.
T5 On your turn, defeating an enemy with an attack grants 20 AP. Can trigger up to 3 times per round.
Might of Distortion

Might of Distortion

T1 On attack, has a 40% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T2 On attack, has a 50% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T3 On attack, has a 60% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T4 On attack, has a 70% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T5 On attack, has a 80% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
Might of Fighting Spirit

Might of Fighting Spirit

T1 At the start of your turn, gains 1 Melee ATK for every 10 HP lost.
T2 At the start of your turn, gains 1 Melee ATK for every 8.75 HP lost.
T3 At the start of your turn, gains 1 Melee ATK for every 7.5 HP lost.
T4 At the start of your turn, gains 1 Melee ATK for every 6.25 HP lost.
T5 At the start of your turn, gains 1 Melee ATK for every 5 HP lost.
Might of Protection

Might of Protection

T1 At the end of your turn, grants a shield equal to 20% of your Max HP to an ally with a lower HP ratio than yourself.
T2 At the end of your turn, grants a shield equal to 24% of your Max HP to an ally with a lower HP ratio than yourself.
T3 At the end of your turn, grants a shield equal to 28% of your Max HP to an ally with a lower HP ratio than yourself.
T4 At the end of your turn, grants a shield equal to 32% of your Max HP to an ally with a lower HP ratio than yourself.
T5 At the end of your turn, grants a shield equal to 36% of your Max HP to an ally with a lower HP ratio than yourself.
Might of Frost

Might of Frost

T1 On attack, reduces the target's all ATK by 10% and decreases Cold DEF by 200.
T2 On attack, reduces the target's all ATK by 12.5% and decreases Cold DEF by 250.
T3 On attack, reduces the target's all ATK by 15% and decreases Cold DEF by 300.
T4 On attack, reduces the target's all ATK by 17.5% and decreases Cold DEF by 350.
T5 On attack, reduces the target's all ATK by 20% and decreases Cold DEF by 400.
Might of Insight

Might of Insight

T1 When it is not your turn, Crit DMG increases by 20%.
T2 When it is not your turn, Crit DMG increases by 25%.
T3 When it is not your turn, Crit DMG increases by 30%.
T4 When it is not your turn, Crit DMG increases by 35%.
T5 When it is not your turn, Crit DMG increases by 40%.
Might of Shattering

Might of Shattering

T1 Reduces Crit Rate by 20% and increases Crit DMG by 40%.
T2 Reduces Crit Rate by 25% and increases Crit DMG by 50%.
T3 Reduces Crit Rate by 30% and increases Crit DMG by 60%.
T4 Reduces Crit Rate by 35% and increases Crit DMG by 70%.
T5 Reduces Crit Rate by 40% and increases Crit DMG by 80%.
Might of Flame

Might of Flame

T1 At the start of battle, increases Heat Boost by 20.
T2 At the start of battle, increases Heat Boost by 25.
T3 At the start of battle, increases Heat Boost by 30.
T4 At the start of battle, increases Heat Boost by 35.
T5 At the start of battle, increases Heat Boost by 40.

Weapon: Sol

Base stats grow with weapon level (Lv 1 to Lv 60). EX raises (EX 1 to EX 5) only improve the unique skill.

Sol
Staff EX

Basic Stats (Lv 1 → Lv 60)

Magic ATK (rating) 14.3 → 91
Heat Boost (%) +5.5% → +35%

Unique Skill: Inferno

Unique
Skill values at raise:
EX 5

Increases Critical Rate by 40% during combat. For every 1 point below 100 base Movement Speed, increases Critical Damage by 6%. At the start of any random turn, gains [Sunlit Ember]. -[Sunlit Ember]: Increases Heat Boost by 32%, stacking up to 5 times. Expires at the end of the user's turn if any skill other than Standby is used.

Signature Skill: Flare

Signature

During battle, AP cost of 'Flame Arrow', 'Fireball', and 'Blaze of Ascension' is reduced by 15, 30, and 75, respectively. When an attack succeeds using a skill other than 'Blaze of Ascension', the Cooldown of 'Blaze of Ascension' is reduced by 1 round. Additional damage from 'Fireflake Explosion' can critically strike, and after using a skill other than Standby during your turn, [Fireflake Explosion] activates, doubling its damage.

Requires Luise: only takes effect while Luise has this weapon equipped. Fixed: no weapon level or EX scaling.

Story Gallery

Illustrations from Luise's story episodes.

Luise story illustration: Friendship Story CG 1 Friendship Story CG 1 Luise story illustration: Friendship Story CG 2 Friendship Story CG 2 Luise story illustration: Friendship Story CG 3 Friendship Story CG 3

Skins

Luise Default skin N01 Luise Default portrait icon

Default

Luise Swimsuit skin S01 Luise Swimsuit portrait icon

Swimsuit

Luise Qipao skin S02 Luise Qipao portrait icon

Qipao

Luise Barely-Maid skin S03 Luise Barely-Maid portrait icon

Barely-Maid

Luise Bunny Girl skin S04 Luise Bunny Girl portrait icon

Bunny Girl

Luise Apron skin S05 Luise Apron portrait icon

Apron

Videos

Official videos featuring Luise from the Horizon Walker YouTube channel.

New Costume - Flame China Dress video thumbnail
Costume New Costume - Flame China Dress 2025-02-17
New Costume - Beach Glow Vacation video thumbnail Costume
New Costume - Beach Glow Vacation 2024-09-19
Watch more on the official YouTube channel

Gift Preferences

Need 2000 points of affection to reach Level 5 to unlock trait bonus and also get gold and game currency too

Level 5 Affection Bonus

Affection Bonus
Magic ATK: +10%

Favorite Gifts

These gifts give bonus points (20+ more) and are highly valued by this character

Forbidden Romance B

Forbidden Romance

Base: 10 + Bonus: +20 = Total: 30
For Max Affection: 67 gifts
Found in:
Ordinary Gift Box Ordinary Gift Box

Liked Gifts

These gifts give 10 points more and are appreciated by this character

Magical Fairy Tale Book A

Magical Fairy Tale Book

Base: 20 + Bonus: +10 = Total: 30
For Max Affection: 67 gifts
Found in:
Luxurious Gift Box Luxurious Gift Box
Finest Black Tea S

Finest Black Tea

Base: 30 + Bonus: +10 = Total: 40
For Max Affection: 50 gifts
Found in:
Brilliant Gift Box Brilliant Gift Box
Luxurious Gift Box Luxurious Gift Box

Alternative High-Value Option

Queen's Tiara provides the highest affection points (100) for any character, regardless of preferences

Queen's Tiara EX

Queen's Tiara

Base: 100 + Bonus: +0 = Total: 100
For Max Affection: 20 gifts
Found in:
Brilliant Gift Box Brilliant Gift Box