Opening Skill2 → Skill3 → Basic
Loop Basic → Basic → Basic → Skill2 → Basic → Basic → Basic → Skill3 → Basic
without[Cheer Up(Speed10%UP)],, self inflict20 [Cheer Up], highest Phys ATK ally 1 15 Physical Attack 25%+950 UP, 15 Physical Critical Damage 80 UP[Cheer Up] Lv when, inflict15 Hit-Based physical damageUP(30%, 5)
Lv = Physical Attack + LvMax: 950Physical Critical Damage+ LvMax: 80%
Cheer Up +10Physical Attack + LvMax +50Physical Critical Damage+ LvMax +80%
highest Phys ATK ally 1inflict15 Physical Defense 30%+460 UP and Magic Defense 30%+460 UP for 15s
Lv = Physical Defense + Lv5: 460Magic Defense+ Lv5: 460
Physical Defense + Lv5 23%Magic Defense+ Lv5 23%
Applies Action Speed UP(LV 1) to all allies for 10s and Accuracy UP(LV 1) for 10s
300% + 0
Action Speed + Ultimate Lv1 +10Accuracy + Ultimate Lv1 +10