Opening Skill2 → Skill3 → Basic
Loop Basic → Basic → Basic → Skill2 → Basic → Basic → Basic → Skill3 → Basic → Basic
All allies receive MP Recovery 110 and Hit-Based Damage UP(35%+400, 3 hit(s)) for 20s , 20 Hit-Based Shield(30%+4 hit(s))
Lv = MP Recovery: 110%Hit-Based Damage + Lv4: 35%
MP Recovery +110%Hit-Based Damage + Lv4 +35%Hit-Based Shield Lv5 +30%
3 nearest enemies2s Charm (Attacks allies) for and Accuracy -26 DOWN for 12s , 12 Action Speed -25%DOWN
Lv = Accuracy - Lv5: -26
Accuracy - Lv5 -13Action Speed - LvMax -25
magic damage and inflicts BlockDOWN(LV 1) for 8s, all allies8 Action Speed UP(LV 1), self1[Bunny~]( per stack of[Bunny~] whenSpeed5%UP, max3), when having3[Bunny~] whenUltimate damage +100%all alliesMP Recovery200
400% + 400
Block- Ultimate Lv1 -15Action Speed + Ultimate Lv1 +8