Spectral Gilrain
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Character Overview
Spectral Gilrain
Blood-eyed Phantom
Class
Assassin
Rarity
SSR
Faction
Bloodborn
Equipment
Light
Moon Phase
Crescent Moon
Attack Type
P.DMG Melee Teleport
Complete Base Stats
Stats shown at Level 200 (current max level)
Core Combat Stats
HP
138,000
ATK
10,263
P.DEF
3,874
M.DEF
3,025
Speed & Recovery
ATK SPD
0
Bloodsoul Recovery
1000
Critical Stats
CRIT Rate
5%
CRIT DMG Increase
150%
Damage Bonuses
All DMG Bonus
0%
P.DMG Bonus
0%
M.DMG Bonus
0%
Special Stats
All DMG Reduction
0%
Healing Bonus
0%
Blood Power
20,393
Skills
Spectral Ripper
Normal Attack
Deals 128.0% ATK (P. DMG) to the target.
Shadowy Apparition
Special
When the battle begins, Gilrain Teleports to the farthest enemy in range of target, dealing 450.0% ATK (P. DMG) and marking them as the new target. Then summons a Shadowy Apparition which inherits 50.0% of Gilrain's base attributes. Shadowy Apparition: Summons up to 2 units that perform Basic ATKs on Spectral Gilrain's target.
Shadowcast Redux
Passive
When Gilrain's HP falls below 50.0%, sacrifices one Shadowy Apparition to restore 25.0% of Max HP and become untargetable for 2 sec.
Killing Moon
Ultimate
Cost: 4
Deals 1050.0% ATK (P. DMG) to enemies in a cone (2100.0% ATK for non-Boss units below 15.0% HP, and 1350.0% ATK for Boss units). For each Shadowy Apparitions present, this value will increase by 5.0%. If any enemy is eliminated by this skill, Gilrain summons 1 Shadowy Apparition which inherits 50.0% of Gilrain's base Attributes. Shadowy Apparition: Summons up to 2 units that perform Basic ATKs on Spectral Gilrain's target.
Game Mechanics
Moon Phase Effect
Crescent Moon: Activate Moon Phase: Crescent Moon by using Ultimate in battle. While Blood Moon is active, all Vassals gains Ultimate Bloodsoul Cost -1 and 25% more DMG
Attack Type
P.DMG: DMG dealt through physical means like swords and bows. Increasing P. DEF reduces DMG taken from this type.
Equipment
Light Equipment: Attack-focused gear with high offensive stats
Class
Assassin: Adept at breaking through or avoiding the front line, directly striking the weaker middle and backline enemies.