Mass
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Character Overview
Mass
Bloodmoon Heir
Class
Assassin
Rarity
SSR
Faction
Bloodborn
Equipment
Light
Moon Phase
Crescent Moon
Attack Type
P.DMG Melee Teleport AoE DMG
Complete Base Stats
Stats shown at Level 200 (current max level)
Core Combat Stats
HP
149,000
ATK
9,407
P.DEF
3,716
M.DEF
3,614
Speed & Recovery
ATK SPD
0
Bloodsoul Recovery
1000
Critical Stats
CRIT Rate
5%
CRIT DMG Increase
150%
Damage Bonuses
All DMG Bonus
0%
P.DMG Bonus
0%
M.DMG Bonus
0%
Special Stats
All DMG Reduction
0%
Healing Bonus
0%
Blood Power
20,022
Skills
Needlework
Normal Attack
Deals 150.0% ATK (P. DMG) to the target.
Undead Shuffle
Special
When the battle begins, Mass selects the furthest enemy within range of the target, then Teleports to this unit, setting it as the new target, dealing 300.0% ATK (P. DMG), and applying Spark. Spark: Mass's Ultimate deals 50% increased DMG. Teleport: Teleports without being affected by movement impairing effects.
Final Retribution
Passive
When the battle begins, the Cost of Ultimate is reduced by 1 every 3 sec.
Death's Lament
Ultimate
Cost: 10
Deals 1260.0% ATK (P. DMG) to enemies in a circle. The DMG scales with Mass's HP Percentage, up to a maximum of 3150.0% ATK. When Mass casts her Ultimate, she gains a Shield equal to 30.0% of her Max HP, but dies when the Ultimate ends.
Game Mechanics
Moon Phase Effect
Crescent Moon: Activate Moon Phase: Crescent Moon by using Ultimate in battle. While Blood Moon is active, all Vassals gains Ultimate Bloodsoul Cost -1 and 25% more DMG
Attack Type
P.DMG: DMG dealt through physical means like swords and bows. Increasing P. DEF reduces DMG taken from this type.
Equipment
Light Equipment: Attack-focused gear with high offensive stats
Class
Assassin: Adept at breaking through or avoiding the front line, directly striking the weaker middle and backline enemies.