Hati
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Character Overview
Hati
Vociferous Fang
Class
Assassin
Rarity
SSR
Faction
Kingdom
Equipment
Medium
Moon Phase
Crescent Moon
Attack Type
P.DMG Melee Rush
Complete Base Stats
Stats shown at Level 200 (current max level)
Core Combat Stats
HP
171,000
ATK
9,111
P.DEF
4,469
M.DEF
3,927
Speed & Recovery
ATK SPD
0
Bloodsoul Recovery
1000
Critical Stats
CRIT Rate
5%
CRIT DMG Increase
150%
Damage Bonuses
All DMG Bonus
0%
P.DMG Bonus
0%
M.DMG Bonus
0%
Special Stats
All DMG Reduction
0%
Healing Bonus
0%
Blood Power
20,937
Skills
Barbed Fang
Normal Attack
Deals 135.0% ATK (P. DMG) to the target.
Moonchaser
Special
Rushes into battle, dealing 750.0% ATK (P. DMG) to the first enemy unit hit, marking them as the target, and applying All DMG Down (Moderate) on them for 6 sec. All DMG Down (Moderate): All DMG Dealt - 30.0%. Does not stack with effects of the same type.
Plasma Surge
Passive
When HP falls below 40.0% for the first time, immediately restores HP equal to 8.0% of Max HP and gains Bloodthirst permanently. Bloodthirst: Gains 30.0% Lifesteal. While Blood Moon is active, DMG dealt increases by 20.0%.
The Wraithwolf's Gambit
Ultimate
Cost: 4
Rushes towards a select target, dealing 1650.0% ATK (P. DMG), and applying Taunt and All DMG Down (Moderate) on the target for 6 sec. Taunt: Control: Weak. The carrier stops casting all skills, sets the caster as target, and is unable to cast Ultimate or Specials during the effect. When the effect ends, the carrier will resume attacking their prior target. All DMG Down (Moderate): All DMG Dealt - 30.0%. Does not stack with effects of the same type.
Game Mechanics
Moon Phase Effect
Crescent Moon: Activate Moon Phase: Crescent Moon by using Ultimate in battle. While Blood Moon is active, all Vassals gains Ultimate Bloodsoul Cost -1 and 25% more DMG
Attack Type
P.DMG: DMG dealt through physical means like swords and bows. Increasing P. DEF reduces DMG taken from this type.
Equipment
Medium Equipment: It fits medium equipment, offering balanced attributes.
Class
Assassin: Adept at breaking through or avoiding the front line, directly striking the weaker middle and backline enemies.