Albrecht
Touch the sides to move between characters
Character Overview
Albrecht
Crystal Sage
Class
Enchanter
Rarity
SSR
Faction
Church
Equipment
Heavy
Moon Phase
New Moon
Attack Type
M.DMG Ranged Debuff Healing
Complete Base Stats
Stats shown at Level 200 (current max level)
Core Combat Stats
HP
156,000
ATK
9,882
P.DEF
3,385
M.DEF
3,710
Speed & Recovery
ATK SPD
0
Bloodsoul Recovery
1000
Critical Stats
CRIT Rate
5%
CRIT DMG Increase
150%
Damage Bonuses
All DMG Bonus
0%
P.DMG Bonus
0%
M.DMG Bonus
0%
Special Stats
All DMG Reduction
0%
Healing Bonus
0%
Blood Power
20,760
Skills
Ground Water
Normal Attack
Deals 187.0% ATK (M. DMG) to the target.
Wizard's Tincture
Special
Activates once every 3 Basic ATK(s). Heals the ally with the lowest HP for 600.0% ATK and expands the range of Silver Mist once, up to 3 times maximum.
Osmosis
Passive
When the battle begins, Albrecht generates the Silver Mist and stays in it. Allied units within the Silver Mist gain Healing equal to 2.0% of Albrecht's Max HP once every 2 sec.
Primary Elements
Ultimate
Cost: 3
Gathers Silver Mist toward a select location, healing allied units in range for 750.0% of Albrecht's ATK and granting Reinvigorate for 8 sec. Applies All DMG Taken Up (Moderate) and HP Recovery Down (Major) to enemies in range for 16 sec. The range of Primary Elements increases with the range of Silver Mist. If Silver Mist has expanded to maximum range, additionally inflicts HP Block on affected units for 8 sec. Silver Mist regenerates after the Ultimate ends.
Effects:
• Reinvigorate: Receives Healing equal to 5.0% of Albrecht's Max HP once every 2 sec.
• All DMG Taken Up (Moderate): All DMG Taken +30.0%. Does not stack with effects of the same type.
• HP Recovery Down (Major): HP Recovery -50.0%. Does not stack with effects of the same type.
• Anti-Healing: HP cannot be restored.
Game Mechanics
Moon Phase Effect
New Moon: Activate Moon Phase: New Moon by using Ultimate in battle. While Blood Moon is active, all Vassals gains Ultimate Bloodsoul Cost -1 and 25% more DMG
Attack Type
M.DMG: DMG dealt throught magical means like blood formulas and alchemical formulas.Increasing M.DEF reduces DMG taken from this type.
Equipment
Heavy Equipment: Survival-focused gear with maximum protection
Class
Enchanter: Each possesses distinctive abilities, offering various benefits to their teams.