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Platina

Platina - EX rarity character from Horizon Walker
Platina Future Crystal

Platina

EX Cost 7

Born from the gaps between dimensions, Platina is one of the "Dimension Guardians," a metallic lifeform created within these interdimensional fissures.

Profile
Age: 500+
Race: Dimension Guardian
Homeland: Somewhere Between Dimensions
Height: 280cm
Birthday: Unknown

Base Stats

Level 60, full EX (EX 6)

Core Stats
STR Melee ATK TEC Ranged ATK INT Magic ATK VIT Max HP AGI Evasion & AP Rec.
10
STR
9
TEC
19
INT
20
VIT
19
AGI
Combat
Max HP 1370
Melee ATK 143
Ranged ATK 130
Magic ATK 261
Speed 92
Starting AP* 143
AP Recovery 127
Accuracy 102
Evade 243
Crit Rate 10%
Crit DMG 150%
Block Rate 0

* Starting AP is the total AP at the start of battle: each character's own base starting AP plus their AP Recovery (shown above). The AP Recovery portion grows with AGI as you raise EX stages.

Attributes
Boost DEF
Slash 0 0
Pierce 0 50
Crush 0 0
Heat 0 0
Cold 0 0
Electric 0 0
Immaterial 0 0
Poison 0 0

Character Story

Born from the gaps between dimensions, Platina is one of the "Dimension Guardians," a metallic lifeform created within these interdimensional fissures. Among these guardians, Platina stands out, adorned in unique platinum armor, and she is convinced that her birth with such a noble color is for a special purpose.

She vowed to protect the most dangerous dimensional breaches, and, after meeting the first Human Sovereign, she now guards the most perilous relic within the dimension.

Skills

All skills shown at maximum level

Shield Bash

Skill AP 30

Designates a target, attacking with a sword and striking with a shield. Deals Slash DMG equal to 114% of Melee ATK to the hit enemy and has a 38% chance to inflict [Stun]. This skill transitions to the 'Sword Strike' skill while in [Shield Deployment] state. **Sword Strike** While in [Shield Deployment] state, designates a target and attacks with a sword. Deals Slash DMG equal to 114% of Melee ATK to the hit enemy.

Damage: 114% of Melee ATK

Song of the Sword

Skill AP 60

Rotates in place, swinging the sword to attack. Deals Slash DMG equal to 171% of Melee ATK to all enemies within a 2.5m circular range, enters [Shield Deployment] state, and gains [Gravity Focus] effect. - [Shield Deployment]: Increases Block Chance by 15%, increases Aggro Adjustment, and increases Physical DEF by 150. This skill changes to 'Song of the Shield' while in [Shield Deployment] state. **Song of the Shield** While in [Shield Deployment] state, rotates in place, swinging the sword to deal Slash DMG equal to 171% of Melee ATK to all targets within 2.5m, and cancels the [Shield Deployment] state. Block Chance is capped at 75%.

Damage: 171% of Melee ATK

Gravity Fall

Skill AP 90

Can only be activated by consuming the [Gravity Focus] effect if possessed. Leaps high in place and descends towards the target point. Upon landing, deals Crush DMG equal to 152% of melee ATK to enemies within a 6m radius and pulls them in by 5m. Applies [Slow] effect to all targets for 2R, and the user enters [Shield Deployment] state after using the skill. Weakness attacks cannot be performed with this skill. [Slow]: Reduces SPD by 40%.

Damage: 152% of Melee ATK

Heart of Platinum

Passive

If not in the [Shield Deployment] state, gain the [Platinum Heart] effect at the start of the turn. When attacked while in [Shield Deployment], gain the [Platinum Aura] effect. [Platinum Heart]: Increases melee attack power by 57% until the end of the turn. [Platinum Aura]: Reduces AP consumption for the Song of the Shield skill by 28.5%. Stacks up to 8 times. This effect is removed when [Shield Deployment] state ends.

Unique Traits

Vigilant Knight

Unique Trait

Activates the Level 1 passive skill [Vigilant Knight]. [Vigilant Knight]: The Platinum Knight uses a shield to guard in all directions, protecting her back. Platina does not receive a Weakness Attack even when attacked from behind.

Guardian's Stance

Unique Trait

Activates the Level 1 passive skill [Spacial Distortion]. [Guardian's Stance]: Takes an unwavering stance as the Platinum Guardian. Increases Knockback Resistance by 1000.

Rakhtan

Unique Trait

Strength 1, Technic 1, Intelligence 1, Vitality 1

Community Build

Recommended build from the community spreadsheet by Envy, Liauw & Gamekee. View the full sheet .

Weapon

The First Heart weapon

The First Heart

Weapon Melee Attack Power 12.1 (77)

Max HP 7.7% (49%)

Substats Priority

  1. Max HP
  2. AP Recovery
  3. Melee Attack

Stigma

Late Game 1Lifebound

Set 2: Increases Max HP by 10% during battle.

Set 4: When hit or healed, gain 5% to All ATK and 10% to both Crush and Slash Boost. Stacks up to 5 times.

Reckoning of Sin stigma artLate Game 2Reckoning of Sin

Set 2: Increases AP Recovery by 4% during combat.

Set 4: At the start of combat gain 30 AP.

On successful hit, inflict [Price of Sin] on the target. [Price of Sin]: Reduces Elements DEF by 200. The effect ends when the target is hit.

Reckoning of Sin stigma artEarly-Mid GameReckoning of Sin

Set 2: Increases AP Recovery by 4% during combat.

Set 4: At the start of combat gain 30 AP.

On successful hit, inflict [Price of Sin] on the target. [Price of Sin]: Reduces Elements DEF by 200. The effect ends when the target is hit.

Traits to Get

  • OverworkedAP Recovery +4%, Max HP -5%
  • PersistentAP Recovery +4%, Combat Start AP -5
  • EfficientAP Recovery +3%, Immaterial Defense -50
  • RighteousAll Attack +2%, Max HP +2%
  • UnyieldingKnockback Resistance +10
  • BulletproofPierce DEF +50

Skill Leveling Priority

  1. 1Passive: Heart of Platinum
  2. 2Basic Attack: Shield Bash
  3. 3Skill 2: Gravity Fall
  4. 4Skill 1: Song of The Sword

Demi-Ascension

EX Required

Upon Demi-Ascension, this character can replace the leader as party Executor, granting the squad Oblivia immunity. Deployment costs 17 Divine Power.

Iron Causality

Authority Skill
Ascension stage values:
Stage 7

During battle, Platina's Max HP increases by 48%, and Aggro Adjustment increases by 160.

All enemies attacked by Platina have All ATK reduced by 33% and DMG Taken increased by 22% for 2R.

Once per battle, when Platina receives damage that would reduce her HP to 0, her HP is fully restored, and she immediately gains 150 AP.

Random Might Skill

One of these 10 Might skills is granted randomly upon Demi-Ascension. Each skill ranges from Tier 1 to Tier 5, with higher tiers being rarer.

T1: 35%T2: 30%T3: 20%T4: 10%T5: 5%
Might of the West Wind

Might of the West Wind

T1 At the start of battle, increases SPD by 100 for 1R.
T2 At the start of battle, increases SPD by 125 for 1R.
T3 At the start of battle, increases SPD by 150 for 1R.
T4 At the start of battle, increases SPD by 175 for 1R.
T5 At the start of battle, increases SPD by 200 for 1R.
Might of Plunder

Might of Plunder

T1 Gain 4% Lifesteal when HP is 70% or lower.
T2 Gain 5% Lifesteal when HP is 70% or lower.
T3 Gain 6% Lifesteal when HP is 70% or lower.
T4 Gain 7% Lifesteal when HP is 70% or lower.
T5 Gain 8% Lifesteal when HP is 70% or lower.
Might of Pursuit

Might of Pursuit

T1 On your turn, defeating an enemy with an attack grants 10 AP. Can trigger up to 3 times per round.
T2 On your turn, defeating an enemy with an attack grants 12.5 AP. Can trigger up to 3 times per round.
T3 On your turn, defeating an enemy with an attack grants 15 AP. Can trigger up to 3 times per round.
T4 On your turn, defeating an enemy with an attack grants 17.5 AP. Can trigger up to 3 times per round.
T5 On your turn, defeating an enemy with an attack grants 20 AP. Can trigger up to 3 times per round.
Might of Distortion

Might of Distortion

T1 On attack, has a 40% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T2 On attack, has a 50% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T3 On attack, has a 60% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T4 On attack, has a 70% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T5 On attack, has a 80% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
Might of Fighting Spirit

Might of Fighting Spirit

T1 At the start of your turn, gains 1 Melee ATK for every 10 HP lost.
T2 At the start of your turn, gains 1 Melee ATK for every 8.75 HP lost.
T3 At the start of your turn, gains 1 Melee ATK for every 7.5 HP lost.
T4 At the start of your turn, gains 1 Melee ATK for every 6.25 HP lost.
T5 At the start of your turn, gains 1 Melee ATK for every 5 HP lost.
Might of Protection

Might of Protection

T1 At the end of your turn, grants a shield equal to 20% of your Max HP to an ally with a lower HP ratio than yourself.
T2 At the end of your turn, grants a shield equal to 24% of your Max HP to an ally with a lower HP ratio than yourself.
T3 At the end of your turn, grants a shield equal to 28% of your Max HP to an ally with a lower HP ratio than yourself.
T4 At the end of your turn, grants a shield equal to 32% of your Max HP to an ally with a lower HP ratio than yourself.
T5 At the end of your turn, grants a shield equal to 36% of your Max HP to an ally with a lower HP ratio than yourself.
Might of Frost

Might of Frost

T1 On attack, reduces the target's all ATK by 10% and decreases Cold DEF by 200.
T2 On attack, reduces the target's all ATK by 12.5% and decreases Cold DEF by 250.
T3 On attack, reduces the target's all ATK by 15% and decreases Cold DEF by 300.
T4 On attack, reduces the target's all ATK by 17.5% and decreases Cold DEF by 350.
T5 On attack, reduces the target's all ATK by 20% and decreases Cold DEF by 400.
Might of Insight

Might of Insight

T1 When it is not your turn, Crit DMG increases by 20%.
T2 When it is not your turn, Crit DMG increases by 25%.
T3 When it is not your turn, Crit DMG increases by 30%.
T4 When it is not your turn, Crit DMG increases by 35%.
T5 When it is not your turn, Crit DMG increases by 40%.
Might of Shattering

Might of Shattering

T1 Reduces Crit Rate by 20% and increases Crit DMG by 40%.
T2 Reduces Crit Rate by 25% and increases Crit DMG by 50%.
T3 Reduces Crit Rate by 30% and increases Crit DMG by 60%.
T4 Reduces Crit Rate by 35% and increases Crit DMG by 70%.
T5 Reduces Crit Rate by 40% and increases Crit DMG by 80%.
Might of Flame

Might of Flame

T1 At the start of battle, increases Heat Boost by 20.
T2 At the start of battle, increases Heat Boost by 25.
T3 At the start of battle, increases Heat Boost by 30.
T4 At the start of battle, increases Heat Boost by 35.
T5 At the start of battle, increases Heat Boost by 40.

Weapon: The First Heart

Base stats grow with weapon level (Lv 1 to Lv 60). EX raises (EX 1 to EX 5) only improve the unique skill.

The First Heart
Ancient Core EX

Basic Stats (Lv 1 → Lv 60)

Melee ATK (rating) 12.1 → 77
Max HP (%) +7.7% → +49%

Unique Skill: Symbol of Immortality

Unique
Skill values at raise:
EX 5

Each time attacked by an enemy, increases AP Recovery by 24%, and increases Slash DEF, Crush DEF, and Pierce DEF by 480 until the start of the next round. Can stack up to 5 times.

Signature Skill: The Platinum Knight

Signature

Upon starting the battle, gains the [Gravity Focus] effect.

Requires Platina: only takes effect while Platina has this weapon equipped. Fixed: no weapon level or EX scaling.

Note: This signature skill only activates when Platina equips this weapon.

Gift Preferences

Need 2000 points of affection to reach Level 5 to unlock trait bonus and also get gold and game currency too

Gift Preferences Coming Soon

Gift preferences for Platina have not been released yet. Check back later for updates on their favorite gifts!