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Pantheri

Pantheri - SS rarity character from Horizon Walker
Pantheri Future Crystal

Pantheri

SS Cost 4

Laguna Island, far removed from the continent, had long been a place of exploitation.

Profile
Age: 26
Race: Human (Noctis Nebula)
Homeland: The Empire, Laguna Island
Height: 168cm
Birthday: September 25th

Base Stats

Level 60, full EX (EX 6)

Core Stats
STR Melee ATK TEC Ranged ATK INT Magic ATK VIT Max HP AGI Evasion & AP Rec.
10
STR
9
TEC
10
INT
9
VIT
17
AGI
Combat
Max HP 587
Melee ATK 143
Ranged ATK 130
Magic ATK 143
Speed 117
Starting AP* 123
AP Recovery 122
Accuracy 102
Evade 217
Crit Rate 10%
Crit DMG 150%
Block Rate 0

* Starting AP is the total AP at the start of battle: each character's own base starting AP plus their AP Recovery (shown above). The AP Recovery portion grows with AGI as you raise EX stages.

Attributes
Boost DEF
Slash 3 0
Pierce 3 0
Crush 3 0
Heat 0 0
Cold 0 0
Electric 0 0
Immaterial 0 0
Poison 0 0

Character Story

Laguna Island, far removed from the continent, had long been a place of exploitation. In such a place, Pantheri emerged like a comet, rescuing the common people—a righteous outlaw. Calling herself a freebooter or hero, Pantheri demonstrated incredible swordsmanship alone, representing the people in trial by combat or assassinating corrupt nobles, among other daring deeds.

In truth, she was Elena, the daughter of the viceroy of Laguna, and when that fact became known, she had no choice but to flee to the Imperial mainland. After the Rift Crisis, Pantheri arrived on Earth and discovered that there were also suffering people here, even in the outskirts.

Moreover, the exploitation on Earth was far more subtle and systematic, requiring her to be even more cautious. It was Yeon Chae-young of the Bureau of Rift Management who sought her out. Yeon Chae-young showed Pantheri records from the past and explained that the hardships these people endured ultimately stemmed from the Rifts.

She convinced Pantheri that the real enemy was the monsters of the Rift. Pantheri accepted Yeon Chae-young's words and decided to fight as a Vanguard to make this world a better place.

Skills

All skills shown at maximum level

Sabre Strike

Skill AP 30

Delivers a powerful and elegant slash to a nearby enemy. Deals Slash DMG equal to 114% of melee ATK.

Damage: 114% of Melee ATK

Determination

Passive

When attacked, instead of the basic counterattack (once per round), use the "Sensory Concentration" skill during the counterattack phase. After activation, follow up with a support counterattack. Sensory Concentration Steadies the mind and focuses the senses. Increases Evasion by 380% for 1R.

Outlaw's Mockery

Skill AP 45 CD 3

Performs an elegant sword dance to draw the attention of enemies and prepare for their attacks. Decreases ACC of enemies within a 5m radius by 57% for 2R and temporarily forces them to focus on the user. The user gains the [Counter Stance] effect for 2R, and Aggro Adjustment increases. [Counter Stance]: When attacked by enemies within basic attack range, counterattacks regardless of the normal counter limit.

Master of Skirmish

Passive

The SwashBuckler's dazzling attacks create a chaotic state where friend and foe are indistinguishable. When attacking during own turn, there is a 100% chance that the attacked target will mistake their counterattack target. In this case, the enemy will attack their own ally. Additionally, own evasion increases by 190%, and attacks from behind will not be counted as weakness attacks.

That One Strike

Skill AP 90 CD 3

Delivers an unavoidable strike based on the mastery of the sword. Deals Pierce DMG equal to 475% of melee ATK to the enemy.

Damage: 475% of Melee ATK

Unique Traits

Friend of the People

Unique Trait

Activates the Level 1 passive skill [Friend of the People]. [Friend of the People]: Driven by the goal of protecting the weak, gains strength when fighting enemies who go against justice. Slash DEF, Crush DEF, and Pierce DEF increase by 100 during battle.

Overwhelming

Unique Trait

Activates the Level 3 passive skill [Overwhelm]. [Overwhelm]: If the enemy is defeated by 'That One Strike,' applies the [Overwhelming] effect to all enemies for 2 rounds. [Overwhelming]: Reduces melee, magic, and Ranged ATK by 30%.

Marlon

Unique Trait

Strength 1, Technic 1, Intelligence 1

Interested

Gift Level 5 Unique Trait

Interested in the Chosen Human. Unlocks at Gift Affection Level 5: becomes active after reaching 2,000 affection points through gift-giving.

Unlocks at Gift Affection Level 5: This trait becomes active after reaching 2000 affection points through gift-giving.

Gift Affection Level 5 Bonus:
  • Special +10% Evade Bonus

Community Build

Recommended build from the community spreadsheet by Envy, Liauw & Gamekee. View the full sheet .

Weapon

Tideblossom weapon

Tideblossom

Weapon Melee Attack Power 12.1 (77)

Evasion 15.4% (98%)

Substats Priority

  1. Evasion
  2. Melee Attack
  3. Crit Damage

Stigma

Late Game 1Mix (Dodge Tank)

Top & Right: Harmony

Left: The Knight of Seven Petals

Bottom: The Blacksmith God's Blessing

Set 2: Increases All Defense by 160 during combat.

The Thousand Mile Weaver stigma artLate Game 2The Thousand Mile Weaver

Set 2: Increases Melee Attack power by 10% during combat.

Set 4: When hitting weakness of the target, increases Slash, Pierce, and Crush Boost by 40% each for that attack.

The Blacksmith God's Blessing stigma artEarly-Mid GameThe Blacksmith God's Blessing

Set 2: Increases Physical Defense by 180 during combat.

Set 4: When attacked by an enemy, increases Slash, Pierce, and Crush Defense by 200 for 2 rounds. (Stack up to 3 times)

Traits to Get

  • AgileEvasion +5%
  • ArrogantEvasion +5%, Knockback Resistance +10
  • AlertEvasion +4%
  • GauntEvasion +4%, Max HP -3%
  • NobleEvasion +3%, Slash, Pierce & Crush Defense +10
  • PersistentAP Recovery +4%, Combat Start AP -5

Skill Leveling Priority

  1. 1Passive 2: Master of Skirmish
  2. 2Passive 1: Determination
  3. 3Skill 1: Outlaw's Mockery
  4. 4Skill 2: That One Strike
  5. 5Basic Attack: Sabre Strike

Demi-Ascension

EX Required

Upon Demi-Ascension, this character can replace the leader as party Executor, granting the squad Oblivia immunity. Deployment costs 20 Divine Power.

Sacred Duel

Authority Skill
Ascension stage values:
Stage 7

When using [Outlaw's Mockery], increases all attack ranges by 1m for 2R.

When evading an Active Skill (excluding Counterattacks), has a 100% chance to perform a Support Counterattack with [That One Strike]. Each Support Counterattack increases Combat Skill DMG by 32%. Stacks up to 10 times.

If an enemy hit by [That One Strike] has [Archnemesis' aura], grants [Sacred Duel].

[Sacred Duel]: At the start of your turn, increases the caster's Aggro Adjustment by 200.

Random Might Skill

One of these 10 Might skills is granted randomly upon Demi-Ascension. Each skill ranges from Tier 1 to Tier 5, with higher tiers being rarer.

T1: 35%T2: 30%T3: 20%T4: 10%T5: 5%
Might of the West Wind

Might of the West Wind

T1 At the start of battle, increases SPD by 100 for 1R.
T2 At the start of battle, increases SPD by 125 for 1R.
T3 At the start of battle, increases SPD by 150 for 1R.
T4 At the start of battle, increases SPD by 175 for 1R.
T5 At the start of battle, increases SPD by 200 for 1R.
Might of Plunder

Might of Plunder

T1 Gain 4% Lifesteal when HP is 70% or lower.
T2 Gain 5% Lifesteal when HP is 70% or lower.
T3 Gain 6% Lifesteal when HP is 70% or lower.
T4 Gain 7% Lifesteal when HP is 70% or lower.
T5 Gain 8% Lifesteal when HP is 70% or lower.
Might of Pursuit

Might of Pursuit

T1 On your turn, defeating an enemy with an attack grants 10 AP. Can trigger up to 3 times per round.
T2 On your turn, defeating an enemy with an attack grants 12.5 AP. Can trigger up to 3 times per round.
T3 On your turn, defeating an enemy with an attack grants 15 AP. Can trigger up to 3 times per round.
T4 On your turn, defeating an enemy with an attack grants 17.5 AP. Can trigger up to 3 times per round.
T5 On your turn, defeating an enemy with an attack grants 20 AP. Can trigger up to 3 times per round.
Might of Distortion

Might of Distortion

T1 On attack, has a 40% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T2 On attack, has a 50% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T3 On attack, has a 60% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T4 On attack, has a 70% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T5 On attack, has a 80% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
Might of Fighting Spirit

Might of Fighting Spirit

T1 At the start of your turn, gains 1 Melee ATK for every 10 HP lost.
T2 At the start of your turn, gains 1 Melee ATK for every 8.75 HP lost.
T3 At the start of your turn, gains 1 Melee ATK for every 7.5 HP lost.
T4 At the start of your turn, gains 1 Melee ATK for every 6.25 HP lost.
T5 At the start of your turn, gains 1 Melee ATK for every 5 HP lost.
Might of Protection

Might of Protection

T1 At the end of your turn, grants a shield equal to 20% of your Max HP to an ally with a lower HP ratio than yourself.
T2 At the end of your turn, grants a shield equal to 24% of your Max HP to an ally with a lower HP ratio than yourself.
T3 At the end of your turn, grants a shield equal to 28% of your Max HP to an ally with a lower HP ratio than yourself.
T4 At the end of your turn, grants a shield equal to 32% of your Max HP to an ally with a lower HP ratio than yourself.
T5 At the end of your turn, grants a shield equal to 36% of your Max HP to an ally with a lower HP ratio than yourself.
Might of Frost

Might of Frost

T1 On attack, reduces the target's all ATK by 10% and decreases Cold DEF by 200.
T2 On attack, reduces the target's all ATK by 12.5% and decreases Cold DEF by 250.
T3 On attack, reduces the target's all ATK by 15% and decreases Cold DEF by 300.
T4 On attack, reduces the target's all ATK by 17.5% and decreases Cold DEF by 350.
T5 On attack, reduces the target's all ATK by 20% and decreases Cold DEF by 400.
Might of Insight

Might of Insight

T1 When it is not your turn, Crit DMG increases by 20%.
T2 When it is not your turn, Crit DMG increases by 25%.
T3 When it is not your turn, Crit DMG increases by 30%.
T4 When it is not your turn, Crit DMG increases by 35%.
T5 When it is not your turn, Crit DMG increases by 40%.
Might of Shattering

Might of Shattering

T1 Reduces Crit Rate by 20% and increases Crit DMG by 40%.
T2 Reduces Crit Rate by 25% and increases Crit DMG by 50%.
T3 Reduces Crit Rate by 30% and increases Crit DMG by 60%.
T4 Reduces Crit Rate by 35% and increases Crit DMG by 70%.
T5 Reduces Crit Rate by 40% and increases Crit DMG by 80%.
Might of Flame

Might of Flame

T1 At the start of battle, increases Heat Boost by 20.
T2 At the start of battle, increases Heat Boost by 25.
T3 At the start of battle, increases Heat Boost by 30.
T4 At the start of battle, increases Heat Boost by 35.
T5 At the start of battle, increases Heat Boost by 40.

Weapon: Tideblossom

Base stats grow with weapon level (Lv 1 to Lv 60). EX raises (EX 1 to EX 5) only improve the unique skill.

Tideblossom
One-handed sword EX

Basic Stats (Lv 1 → Lv 60)

Melee ATK (rating) 12.1 → 77
Evade (%) +15.4% → +98%

Unique Skill: Flowing Arc

Unique
Skill values at raise:
EX 5

Increases movement speed during combat by 40%, and Aggro Adjustment by 18. When an ally successfully dodges, the wielder gains 1 stack of [Sword Wave], up to 6 stacks. At the start of each round, grants either [Deep Trench] or [High Crest] to all allies except the wielder for 1 round. All [Sword Wave] stacks are consumed. Effects granted by 'Unique: Flowing Arc' do not stack with effects of the same name. - [Sword Wave]: Affects the strength of [Deep Trench] and [High Crest] based on the number of stacks consumed. - [Deep Trench]: Increases CRIT Chance by 2% + 2% per [Sword Wave] stack consumed. Only applies if the unit's CRIT Chance is below 75%. - [High Crest]: Increases CRIT DMG by 4% + 3% per [Sword Wave] stack consumed. Only applies if the unit's CRIT Chance is 75% or higher.

Signature Skill: Tidal Flower Dance

Signature

Gain 1 stack of [Sword Wave] on each attack. When using a combat skill, restore HP equal to 8% of your Evasion stat for 1 round upon dodging. When using 'That One Strike', temporarily sets CRIT Chance to 100% and increases CRIT DMG by 39% of Evasion. If it hits a weak point, the cooldown is reduced by 1 round.

Requires Pantheri: only takes effect while Pantheri has this weapon equipped. Fixed: no weapon level or EX scaling.

Story Gallery

Illustrations from Pantheri's story episodes.

Pantheri story illustration: Friendship Story CG 1 Friendship Story CG 1 Pantheri story illustration: Friendship Story CG 2 Friendship Story CG 2

Skins

Pantheri Default skin N01 Pantheri Default portrait icon

Default

Pantheri BunnyGirl skin S01 Pantheri BunnyGirl portrait icon

BunnyGirl

Pantheri Halloween skin S02 Pantheri Halloween portrait icon

Halloween

Pantheri Mischief Maid skin S03 Pantheri Mischief Maid portrait icon

Mischief Maid

Videos

Official videos featuring Pantheri from the Horizon Walker YouTube channel.

Affection Update Sneak Peek video thumbnail
Affection Affection Update Sneak Peek 2025-04-01
New Costume - Playful Maid video thumbnail Costume
New Costume - Playful Maid 2025-03-16
New Costume - Chilling Grim Reaper video thumbnail Costume
New Costume - Chilling Grim Reaper 2024-11-04
Watch more on the official YouTube channel

Gift Preferences

Need 2000 points of affection to reach Level 5 to unlock trait bonus and also get gold and game currency too

Level 5 Affection Bonus

Affection Bonus
Special: +10% Evade Bonus

Favorite Gifts

These gifts give bonus points (20+ more) and are highly valued by this character

D'Artagnan Romance B

D'Artagnan Romance

Base: 10 + Bonus: +20 = Total: 30
For Max Affection: 67 gifts
Found in:
Ordinary Gift Box Ordinary Gift Box

Liked Gifts

These gifts give 10 points more and are appreciated by this character

A Single Rose B

A Single Rose

Base: 10 + Bonus: +10 = Total: 20
For Max Affection: 100 gifts
Found in:
Ordinary Gift Box Ordinary Gift Box

Alternative High-Value Option

Queen's Tiara provides the highest affection points (100) for any character, regardless of preferences

Queen's Tiara EX

Queen's Tiara

Base: 100 + Bonus: +0 = Total: 100
For Max Affection: 20 gifts
Found in:
Brilliant Gift Box Brilliant Gift Box