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Pantheri

Pantheri - SS rarity character from Horizon Walker
Pantheri Future Crystal

Pantheri

SS Cost 4

Laguna Island, far removed from the continent, had long been a place of exploitation.

Profile
Age: 26
Race: Human (Noctis Nebula)
Homeland: The Empire, Laguna Island
Height: 168cm
Birthday: September 25th

Base Stats

Level 60, full EX

Core Stats
STR Melee ATK TEC Ranged ATK INT Magic ATK VIT Max HP AGI Evasion & AP Rec.
12
STR
7
TEC
6
INT
9
VIT
21
AGI
Combat
Max HP 587
Melee ATK 169
Ranged ATK 104
Magic ATK 91
Speed 117
Starting AP* 133
AP Recovery 132
Accuracy 102
Evade 268
Crit Rate 10%
Crit DMG 150%
Block Rate 0

* Starting AP includes a base of 100. A value of 145 means +45 bonus AP at round 1 (only the amount above 100 is the increase).

Attributes
Boost DEF
Slash 3 0
Pierce 3 0
Crush 3 0
Heat 0 0
Cold 0 0
Electric 0 0
Immaterial 0 0
Poison 0 0

Character Story

Laguna Island, far removed from the continent, had long been a place of exploitation. In such a place, Pantheri emerged like a comet, rescuing the common people—a righteous outlaw. Calling herself a freebooter or hero, Pantheri demonstrated incredible swordsmanship alone, representing the people in trial by combat or assassinating corrupt nobles, among other daring deeds. In truth, she was Elena, the daughter of the viceroy of Laguna, and when that fact became known, she had no choice but to flee to the Imperial mainland. After the Rift Crisis, Pantheri arrived on Earth and discovered that there were also suffering people here, even in the outskirts. Moreover, the exploitation on Earth was far more subtle and systematic, requiring her to be even more cautious. It was Yeon Chae-young of the Bureau of Rift Management who sought her out. Yeon Chae-young showed Pantheri records from the past and explained that the hardships these people endured ultimately stemmed from the Rifts. She convinced Pantheri that the real enemy was the monsters of the Rift. Pantheri accepted Yeon Chae-young's words and decided to fight as a Vanguard to make this world a better place.

Skills

All skills shown at maximum level

Sabre Strike

Skill AP 30

Delivers a powerful and elegant slash to a nearby enemy. Deals Slash DMG equal to 114% of melee ATK.

Damage: 114% of Melee ATK

Determination

Passive

When attacked, instead of the basic counterattack (once per round), use the "Sensory Concentration" skill during the counterattack phase. After activation, follow up with a support counterattack. Sensory Concentration: Steadies the mind and focuses the senses. Increases Evasion by 380% for 1R.

Outlaw's Mockery

Skill AP 45 CD 3

Performs an elegant sword dance to draw the attention of enemies and prepare for their attacks. Decreases ACC of enemies within a 5m radius by 57% for 2R and temporarily forces them to focus on the user. The user gains the [Counter Stance] effect for 2R, and Aggro Adjustment increases. [Counter Stance]: When attacked by enemies within basic attack range, counterattacks regardless of the normal counter limit.

Master of Skirmish

Passive

The SwashBuckler's dazzling attacks create a chaotic state where friend and foe are indistinguishable. When attacking during own turn, there is a 100% chance that the attacked target will mistake their counterattack target. In this case, the enemy will attack their own ally. Additionally, own evasion increases by 190%, and attacks from behind will not be counted as weakness attacks.

That One Strike

Skill AP 90 CD 3

Delivers an unavoidable strike based on the mastery of the sword. Deals Pierce DMG equal to 475% of melee ATK to the enemy.

Damage: 475% of Melee ATK

Unique Traits

Friend of the People

Unique Trait

Activates the Level 1 passive skill [Friend of the People]. [Friend of the People]: Driven by the goal of protecting the weak, gains strength when fighting enemies who go against justice. Slash DEF, Crush DEF, and Pierce DEF increase by 100 during battle.

Overwhelming

Unique Trait

Activates the Level 3 passive skill [Overwhelm]. [Overwhelm]: If the enemy is defeated by 'That One Strike,' applies the [Overwhelming] effect to all enemies for 2 rounds. [Overwhelming]: Reduces melee, magic, and Ranged ATK by 30%.

Marlon

Unique Trait

Strength 1, Technic 1, Intelligence 1

Interested

Gift Level 5 Unique Trait

Interested in the Chosen Human.

Unlocks at Gift Affection Level 5: This trait becomes active after reaching 2000 affection points through gift-giving.

Gift Affection Level 5 Bonus:
  • Special +10% Evade Bonus

Demi-Ascension

EX Required

Upon Demi-Ascension, this character can replace the leader as party Executor, granting the squad Oblivia immunity. Deployment costs 12 Divine Power.

Sacred Duel

Authority Skill

When using [Outlaw's Mockery], increases all attack ranges by 1m for 2R.

When evading an Active Skill (excluding Counterattacks), has a {40,50,60,70,80,90,100}% chance to perform a Support Counterattack with [That One Strike]. Each Support Counterattack increases Combat Skill DMG by {20,22,24,26,28,30,32}%. Stacks up to 10 times.

If an enemy hit by [That One Strike] has [Archnemesis' aura], grants [Sacred Duel].

[Sacred Duel]: At the start of your turn, increases Aggro Adjustment by 200.

Random Might Skill

One of these 10 Might skills is granted randomly upon Demi-Ascension. Each skill ranges from Tier 1 to Tier 5, with higher tiers being rarer.

T1: 35%T2: 30%T3: 20%T4: 10%T5: 5%

Might of the West Wind

T1 At the start of battle, increases SPD by 100 for 1 round.
T2 At the start of battle, increases SPD by 125 for 1 round.
T3 At the start of battle, increases SPD by 150 for 1 round.
T4 At the start of battle, increases SPD by 175 for 1 round.
T5 At the start of battle, increases SPD by 200 for 1 round.

Might of Plunder

T1 Gain 4% Lifesteal when HP is at or below 70%.
T2 Gain 5% Lifesteal when HP is at or below 70%.
T3 Gain 6% Lifesteal when HP is at or below 70%.
T4 Gain 7% Lifesteal when HP is at or below 70%.
T5 Gain 8% Lifesteal when HP is at or below 70%.

Might of Pursuit

T1 During own turn, on kill: gain 12.5 AP. Max 3 activations per round.
T2 During own turn, on kill: gain 15 AP. Max 3 activations per round.
T3 During own turn, on kill: gain 17.5 AP. Max 3 activations per round.
T4 During own turn, on kill: gain 20 AP. Max 3 activations per round.
T5 During own turn, on kill: gain 22.5 AP. Max 3 activations per round.

Might of Distortion

T1 On attack: 40% chance to apply Slow for 2R (SPD -40%).
T2 On attack: 50% chance to apply Slow for 2R (SPD -40%).
T3 On attack: 60% chance to apply Slow for 2R (SPD -40%).
T4 On attack: 70% chance to apply Slow for 2R (SPD -40%).
T5 On attack: 80% chance to apply Slow for 2R (SPD -40%).

Might of Fighting Spirit

T1 At turn start: +1 Melee ATK per 10 HP lost.
T2 At turn start: +1 Melee ATK per 7.5 HP lost.
T3 At turn start: +1 Melee ATK per 6.25 HP lost.
T4 At turn start: +1 Melee ATK per 5.5 HP lost.
T5 At turn start: +1 Melee ATK per 5 HP lost.

Might of Protection

T1 At turn end, shield an ally with lower HP% for 24% of max HP.
T2 At turn end, shield an ally with lower HP% for 26% of max HP.
T3 At turn end, shield an ally with lower HP% for 28% of max HP.
T4 At turn end, shield an ally with lower HP% for 32% of max HP.
T5 At turn end, shield an ally with lower HP% for 36% of max HP.

Might of Frost

T1 On attack: target all ATK -10% and Frost DEF -200.
T2 On attack: target all ATK -12.5% and Frost DEF -250.
T3 On attack: target all ATK -15% and Frost DEF -300.
T4 On attack: target all ATK -17.5% and Frost DEF -350.
T5 On attack: target all ATK -20% and Frost DEF -400.

Might of Insight

T1 When not your turn: Crit DMG +20%.
T2 When not your turn: Crit DMG +25%.
T3 When not your turn: Crit DMG +30%.
T4 When not your turn: Crit DMG +35%.
T5 When not your turn: Crit DMG +40%.

Might of Shattering

T1 CRIT Rate -20%, Crit DMG +40%.
T2 CRIT Rate -25%, Crit DMG +50%.
T3 CRIT Rate -30%, Crit DMG +60%.
T4 CRIT Rate -35%, Crit DMG +70%.
T5 CRIT Rate -40%, Crit DMG +80%.

Might of Flame

T1 At battle start: Heat Boost +20.
T2 At battle start: Heat Boost +25.
T3 At battle start: Heat Boost +30.
T4 At battle start: Heat Boost +35.
T5 At battle start: Heat Boost +40.

Weapon: EX One-handed sword - Tideblossom

Stats and skills shown at Level 60 and full EX

EX One-handed sword - Tideblossom

Weapon Info

Type
EX One-handed Sword
Rarity
EX

Weapon Stats

Weapon Melee Atk
77.0
Evade Bonus
+98.0%

Weapon Skills

Flowing Arc

Unique

Increases movement speed during combat by 40%, and Aggro Adjustment by 18. When an ally successfully dodges, the wielder gains 1 stack of [Sword Wave], up to 6 stacks. At the start of each round, grants either [Deep Trench] or [High Crest] to all allies except the wielder for 1 round. All [Sword Wave] stacks are consumed. Effects granted by 'Unique: Flowing Arc' do not stack with effects of the same name. [Sword Wave]: Affects the strength of [Deep Trench] and [High Crest] based on the number of stacks consumed. [Deep Trench]: Increases CRIT Chance by 2% + 2% per [Sword Wave] stack consumed. Only applies if the unit's CRIT Chance is below 75%. [High Crest]: Increases CRIT DMG by 4% + 3% per [Sword Wave] stack consumed. Only applies if the unit's CRIT Chance is 75% or higher.

Pantheri Signature: Tidal Flower Dance

Signature

Gain 1 stack of [Sword Wave] on each attack. When using a combat skill, restore HP equal to 8% of your Evasion stat for 1 round upon dodging. When using 'That One Strike', temporarily sets CRIT Chance to 100% and increases CRIT DMG by 30% of Evasion. If it hits a weak point, the cooldown is reduced by 1 round.

Gift Preferences

Need 2000 points of affection to reach Level 5 to unlock trait bonus and also get gold and game currency too

Level 5 Affection Bonus

Affection Bonus
Special: +10% Evade Bonus

Favorite Gifts

These gifts give bonus points (20+ more) and are highly valued by this character

D'Artagnan Romance B

D'Artagnan Romance

Base: 10 + Bonus: +20 = Total: 30
For Max Affection: 67 gifts
Found in:
Ordinary Gift Box Ordinary Gift Box

Liked Gifts

These gifts give 10 points more and are appreciated by this character

A Single Rose B

A Single Rose

Base: 10 + Bonus: +10 = Total: 20
For Max Affection: 100 gifts
Found in:
Ordinary Gift Box Ordinary Gift Box

Alternative High-Value Option

Queen's Tiara provides the highest affection points (100) for any character, regardless of preferences

Queen's Tiara EX

Queen's Tiara

Base: 100 + Bonus: +0 = Total: 100
For Max Affection: 20 gifts
Found in:
Brilliant Gift Box Brilliant Gift Box