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Ogino Rui

Ogino Rui

荻野 瑠衣

Yandere Maid

Stud Hunter, Drained Essence

Physical Physical Sniper Sniper Fire Fire

Profile

SexFemale
Birthday10 / 25
Age20
Height161 cm
Weight45 kg
InterestsTrendy cute outfits, collecting cute clothes and accessories, researching attention-grabbing outfit style
PersonalityCynical, apathetic, and disdainful; often rude to customers. Has little sense of security in love and is emotionally unpredictable.

Story

She works at Moonveil Pavilion, an adult-themed maid café.. Normally, she is expressionless and aloof, speaking in a monotone. She shows clear disdain for men she finds uninteresting, but is very protective of her female friends. However, when it comes to a man she likes, she becomes abnormally obsessive and deeply insecure. She will not only repeatedly seek reassurance of his feelings, but will also use various means to track his whereabouts. She is even willing to resort to self-harm to threaten him or gain his attention and concern.

Stats and Growth

Base combat stats (fixed)

These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.

480 Attack Range
10s Normal Attack GCD
10% Crit Rate
50% Crit Amplification
93% Hit Rate
25% Block Rate
20% Block Reduction
10% Heal Crit Rate
50% Heal Crit Amplification

Star unlocks (dupe system)

Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.

1★ Loop skill Third skill slot
2★ Ultimate skill Costs 3 EN
4★ Passive 1 Fourth skill slot
6★ Passive 2 Fifth skill slot
7★ Passive 3 + SP star Star Plus (over-limit) star

Class Up materials

Ogino Rui Promotion Certificate

Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.

System caps

Level capLv 50
Skill levelsLv 1 to 99 per skill
RanksRank 0 to 9 per character
StarsUp to 6★, plus the SP (7th) star
UltimateUpgrades passives and loop skills (+ variants)

The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.

Skills

[Normal Attack] A Present for You♥

Type: Instant

Normal Attack GCD: 10s

Prioritizes Male targets, dealing 55% Physical DMG.

[Active] Express Tribute

Type: Instant

Cost: 1 EN

Cooldown Time: 10s

Prioritizes Male targets, dealing three hits of 85% Physical DMG.

On hit, restore 33% HP to self.

Awakened

Prioritizes Male targets, dealing three hits of 120% Physical DMG.

On hit, restore 43% HP to self.

Heal

[Loop] Sweetheart Autograph

Type: Instant

Cooldown Time: 6s

1★

Grant self Physical DMG Up 20% (8s).

Grant self Crit Chance Up 18% (8s).

Awakened

Grant self Physical DMG Up 25% (8s).

Grant self Crit Chance Up 25% (8s).

Physical DMG UpCrit Chance Up

[Passive 1] Toxic Devotion

Type: Passive

4★

On basic attack hit, High chance to inflict Evasion Down 6% (6s) on the target.

Master, you mustn't let anyone but me serve you...♥

Awakened

On basic attack hit, inflict Evasion Down 6% (6s) on the target.

Grant all party members PHY PEN Up 10%.

[Passive 2] Echoes of Affection

Type: Passive

6★

Grant self Physical DMG Up 7%.

When serving a new Master, Ogino Rui always secretly kisses her right fingertips and whispers, "Maybe this will make him notice me...♥"

Awakened

Grant all party members Physical DMG Up 7%.

EX

[Ultimate] Lovey Dovey Special

Type: Instant

Cost: 3 EN

Cooldown Time: 24s

2★

Enter the Awakening state, granting self Attack Up 10% (24s).

Prioritizes Male targets, dealing five hits of 170% Physical DMG.

Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.