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Jessica

Jessica

潔西卡

Seraphim Diva

Heavenly Resonance, Total Protection

Energy Energy Support Support Light Light

Profile

SexFemale
Birthday3 / 12
Age20
Height155 cm
Weight40 kg
InterestsPlaying guitar, songwriting, crafting handmade journals
PersonalityGentle, innocent, kind-hearted, deeply emotional, and submissive to hardship.

Story

The winner of the second Heaven's Door competition. A rising young singer from Tobia signed with HL Entertainment, she is widely known for her gentle, innocent personality and angelic appearance and demeanor. She specializes in singing sentimental ballads. Hailing from a impoverished background with limited education, she viewed Heaven's Door as her sole opportunity to change her fate. Fortunately, she stood out among the contestants to take the championship, fulfilling her dream. During her time on Heaven's Door, her immense popularity and winning streak in every round drew envy and bullying from other contestants. She was later saved by Ruby, and the two continued to compete against each other while supporting one another until the competition came to an end.

Stats and Growth

Base combat stats (fixed)

These rates do not change with level. Levels and stars raise HP and ATK instead, but those growth values are assigned by the game at runtime and are not in the data files, so they cannot be shown here.

480 Attack Range
10s Normal Attack GCD
10% Crit Rate
50% Crit Amplification
85% Hit Rate
25% Block Rate
20% Block Reduction
10% Heal Crit Rate
50% Heal Crit Amplification

Star unlocks (dupe system)

Stars come from pulling dupes of the character. Each star level unlocks the skills below on top of stat gains.

1★ Loop skill Third skill slot
2★ Ultimate skill Costs 3 EN
4★ Passive 1 Fourth skill slot
6★ Passive 2 Fifth skill slot
7★ Passive 3 + SP star Star Plus (over-limit) star

Class Up materials

Jessica Promotion Certificate

Raising Class tiers costs farmed materials. This character's own certificate is the rare drop of their trial stage; the shared sigil materials are bound by the game at runtime and are not in the data tables.

System caps

Level capLv 50
Skill levelsLv 1 to 99 per skill
RanksRank 0 to 9 per character
StarsUp to 6★, plus the SP (7th) star
UltimateUpgrades passives and loop skills (+ variants)

The level switcher shows, per character level: the total EXP needed to reach it, and the gold cost to upgrade one skill to that level (each skill type has its own cost). EXP values come from the game's level table, costs from its skill upgrade table.

Skills

[Normal Attack] Basic Shot

Main Stat: ATK

Type: Instant

Normal Attack GCD: 10s

Deal 117% Energy DMG to a target.

[Active] Poem of the Soul

Type: Chanting

Cost: 1 EN

Cooldown Time: 8s

Apply a 795% Shield (10s) to all party members.

Grant all party members Stun Res Up 30% (10s).

Awakened

Apply a 940% Shield (10s) to all party members.

Grant all party members Stun Res Up 30% (10s).

Grant all party members Silence Res Up 30% (10s).

Shield

[Loop] Seraphic Featherguard

Main Stat: Healing

Type: Instant

Cooldown Time: 5s

1★

Restore 549% HP to 2 lowest HP percentage party members.

Awakened

Restore 639% HP to 2 lowest HP percentage party members.

Grant 2 lowest HP percentage party members Physical Damage Taken Decreased 10% (6s).

Heal

[Passive 1] Soothing Melody

Type: Passive

4★

On basic attack hit, restore 59% HP to 2 lowest HP party members.

Her singing can evoke emotional resonance, providing those around her with a sense of security and inner peace.

Awakened

On basic attack hit, restore 63% HP to 2 lowest HP party members.

Grant all party members Basic Attack Damage Taken Decreased 20%.

Heal

[Passive 2] Fragile Resolve

Type: Passive

6★

Grant self Damage Taken Decreased 9%.

She turns pain and stress into an inner suit of armor, forging her unspoken burdens into a will of steel.

Awakened

Grant all party members Damage Taken Decreased 9%.

In PVP mode, grant self Max HP Up 9%.

EX

[Ultimate] Sanctified Hymn

Type: Instant

Cost: 3 EN

Cooldown Time: 24s

2★

Enter the Awakening state, granting self Attack Up 17% (24s).

Cleanse debuffs from all party members.

Apply a 1285% Shield (10s) to all party members.

Skill values shown at level 1. Every skill can be raised from Lv 1 to Lv 99 (gold costs in the growth panel above); the per-level value scaling is computed by the game client at runtime and is not part of the data tables. The star chip marks the star level that unlocks the skill. Main Stat, Type, Cost and Cooldown Time mirror the in-game skill card; skill icons exist only for characters whose art has been pulled from the game so far.